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Top 100 Products
This is a listing of products ranked by copies sold divided by days on sale.
01.Powder & Bayonet. Big Black Powder skirmish battles

Powder & Bayonet. Big Black Powder skirmish battles
by Nordic Weasel Games

I am pleased to announce the availability of Powder & Bayonet, the no nonsense skirmish rules for black powder gaming. Using the same core mechanic as the other “Living” titles recently produced, notably Blast Pistol and Last Era, the game lets you play 20-40 individually based figures on the table to play out a big skirmish battle with lots of character and minimal difficulty. The...   [click here for more]
02.Powder&Bayonet Expansion 1

Powder&Bayonet Expansion 1
by Nordic Weasel Games

The first expansion pack for Power&Bayonet adds the following new features: Rules options for Unreliable troops. Great for hastily conscripted militia, revolutionaries and civil war scenarios. Gatling guns for your late 19th century needs! Options to allow a charismatic hero to engage in a Duel of Wits, bluffing, charming, insulting or outwitting...   [click here for more]
03.Gaining Grounds 2016 Strategy and Scheme Deck

Gaining Grounds 2016 Strategy and Scheme Deck
by Wyrd Miniatures

This Strategy and Scheme deck is for use with Gaining Grounds 2016. For more information on Gaining Grounds 2016, please visit Wyrd’s website: http://www.wyrd-games.net/s/Organized-Play-Formats-17km.zip This deck contains: 19 Scheme cards 5 Strategy cards All the cards in this deck are from the current version of Gaining Grounds and can only be used in other formats if both players...   [click here for more]
04.Blast Pistol. Big scifi skirmishes

Blast Pistol. Big scifi skirmishes
by Nordic Weasel Games

Blast Pistol is the living scifi skirmish game from Nordic Weasel Games. Using simple, easy-to-understand mechanics that fit in a few pages, Blast Pistol is aimed at letting you grab figures off the shelf and get a game going in minimal time. Typical games range from 20-40 figures per side, including vehicles and heroes. What sets Blast Pistol apart? First, it has a fantasy sister game, Last...   [click here for more]
05.Last Era Expansion 3

Last Era Expansion 3
by Nordic Weasel Games

The third expansion pack for Last Era adds the following new features: Background information for the Northlands, the frontier against an ancient threat. Background information on the rise of miracles and the explosion of religious zeal in the last era. Optional rules for heroic promotions. With this option, your grunts can become heroes in the middle of the battle field. A new mission objective:...   [click here for more]
06.Blast Pistol Expansion 3

Blast Pistol Expansion 3
by Nordic Weasel Games

The third expansion pack for Blast Pistol adds the following new features: Background information on the Fourth Sector War between corporations, rebel miners and Unity forces. Optional rules for immobilizing vehicles, making lighter weapons more valuable. New Urban Warfare mission type. Two new Battlefield Conditions to try out: Bystanders and Incoming!...   [click here for more]
07.Grim's Dungeons of Doom; The Arcane Library

Grim's Dungeons of Doom; The Arcane Library
by Grinning Skull Studios

Grinning Skull studios are back again, this time with the first in the Grim's Dungeons of Doom: Dungeon Builder series; The Arcane Library paper kit. Everything you need is here to create massive paper dungeons, just print and assemble! 100% compatible with other PDFs in the Grinning Skull studios range. Scaled in 28mm, it's ideal for wargamers, RPGers, and diorama...   [click here for more]
08.Last Era. Big fantasy skirmishes

Last Era. Big fantasy skirmishes
by Nordic Weasel Games

Last Era is the living fantasy skirmish game from Nordic Weasel Games. Using simple, easy-to-understand mechanics that fit in a few pages, Last Era is aimed at letting you grab figures off the shelf and get a game going in minimal time. Typical games range from 20-40 figures per side, including monsters and heroes. What sets Last Era apart? First, it has a scifi sister game, Blast Pistol,...   [click here for more]
09.Blast Pistol Expansion 2

Blast Pistol Expansion 2
by Nordic Weasel Games

The second expansion pack for Blast Pistol adds the following new features: Background information on mercenary units on the Fringe. Optional Covering Fire rule, permitting you to draw in fire from an inactive friendly unit while another unit moves up. New Sweep and Clear mission type. Two new Battlefield Conditions to try out: Chemical Battlefield and Micro...   [click here for more]
10.Broadside and Ram

Broadside and Ram
by Long Face Games

Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th. Also included is a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights. This publication...   [click here for more]
11.Four Against Darkness

Four Against Darkness
by Ganesha Games

Four Against Darkness is a solitaire dungeon-delving game. No miniatures are needed. All you need is the book, a pencil, two six sided dice, and grid paper. You choose four character types from the classic classes (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and start adventuring in dungeons created by dice rolls and by your choices....   [click here for more]
12.Blast Pistol Expansion 1

Blast Pistol Expansion 1
by Nordic Weasel Games

The first expansion pack for Blast Pistol adds the following new features: Background information on the Svensen hyperdrive. Optional rule to add explosive weapon scatter. 2 new battle conditions to use (fighting during a time distortion and in the jungle) A new mission objective (fighting over a terrain objective) 5 new units ready-to-play (Soulless Tactical Cohort, Unity Banner troops,...   [click here for more]
13.Starport Scum Beta rules

Starport Scum Beta rules
by Nordic Weasel Games

Welcome to the beta version of Starport Scum, Nordic Weasel's upcoming space opera wargaming rules. The beta includes the core game rules, the toolkits to build your own weapons and character traits and a few instant characters to get you started. It does not include any random character creation, in-depth scenario design or campaign rules. Experience the new frontier of space adventure today!...   [click here for more]
14.Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)
by Admiralty Trilogy Group

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played...   [click here for more]
15.Advanced Song of Blades and Heroes

Advanced Song of Blades and Heroes
by Ganesha Games

ADVANCED SONG OF BLADES AND HEROES PDF Advanced Song of Blades and Heroes is the updated incarnation of the award-winning Song of Blades miniatures system. Play fantasy skirmishes in any scale, with any models you already own. With an expanded magic system, an exciting turn sequence, a reaction system, an optional setting, weapon rules, an open-source point system,...   [click here for more]
16.Banzai! Preview - FREE!

Banzai! Preview - FREE!
by 2D6 Wargaming

An elegant system focused on the feudal Japanese era (Sengoku Jidai) for the 6mm size of wargaming. This rules system is a tour de force and utilises unique features only found in 2D6 products! Like a "wind up and go" command system which brings feudal command and control to re-alistic expectations, stunning artwork layout and more! Features: Incredible period style...   [click here for more]
17.Last Era Expansion 2

Last Era Expansion 2
by Nordic Weasel Games

The second expansion pack for Last Era adds the following new features: Background information for the Marsh Duchies, a fiercely independent region dominated by heavy swamp lands. Optional rules for long-ranged volley fire of archers. A new mission objective: The treasure hunt. Search for the ancient treasure and defend it once located. Troops will receive one of five in-game benefits depending...   [click here for more]
18.Dark Waters

Dark Waters
by Ganesha Games

One shipment of the Orfeld company has been waylaid in transit across the Sea of Storms. Kardalokan corsairs have captured the cargo ship and stolen the valuables, including a prized golden statue of Tezany, the Shark God. Lord Orfeld needs four brave adventurers to bring back the statue. But is this be a run-of-the-mill recovery mission, or is some mysterious power at work? Dark Waters is...   [click here for more]
19.The Three Rings

The Three Rings
by Ganesha Games

The Three Rings is and adventure for Four Against Darkness. It is recommended for character levels 3 and 4. Variable play time. While exploring a forest, the party stumbles upon a young nobleman. His three seal rings have been stolen by a band of six orc reavers. Catching up with the orcs and retrieving the rings sounds like child's play, but who knows what evil lurks in...   [click here for more]
20.Battles Before Time

Battles Before Time
by Jade Tower Studio

Battles Before Time is a prehistoric fantasy miniatures skirmish game for 28mm figures (as well as plastic dinosaurs & giant mammals that more or less fit with 28mm cavemen). The game is set in an alternate prehistory where our Human ancestors – the Early Modern Humans, or Emohs for short – rub elbows with Neanderthals, Dino sapiens (dinosaur men), Florz (small Emohs), &...   [click here for more]
21.Sector Commander WW2: Rule Book

Sector Commander WW2: Rule Book
by Grenzer Games

Sector Commander is a turn based WW2 board game based at Divisional level. Steeped in historic units and equipment this game brings together elements from LCGs, board games and table top war games to create a realistic battle environment that will test your stategic prowess. This is the main rule book for Sector Commander WW2 baord game. It takes you through all the basic and advanced rules for picking...   [click here for more]
22.Sector Commander: British Combat Card Deck

Sector Commander: British Combat Card Deck
by Grenzer Games

This is the Combat Deck for the British forces supplied in the full game of Sector Commander. It carries a selection of cards to start off your Combat Deck for the British forces, and can be used for any British Divisions. Contents: 10x Ammo 10x Fuel 3x PIAT 3x Bren gun 3x Firefly 3x Vickers 3x 6pdr AT 3x Supply...   [click here for more]
23.Sector Commander: German Combat Card Deck

Sector Commander: German Combat Card Deck
by Grenzer Games

This is the Combat Deck for the German forces supplied in the full game of Sector Commander. It carries a selection of cards to start off your Combat Deck for the British forces, and can be used for any German Divisions. Contents: 10x Ammo 10x Fuel 3x Panzerfaust 3x MG34 3x APDS Rounds 3x MG42 3x PAK40 AT 3x Supply...   [click here for more]
24.Sector Commander: Game Forces

Sector Commander: Game Forces
by Grenzer Games

These are all the units available for the basic game of Sector Commander. Each force is a total of 100 points and has a mixture of infantry, armour and artillery to give you a good grounding in all aspects of combat in Sector Commander. These units come printed onto playing cards which you then have to cut out to use. An instruction card is included explaining how to trim them. Contents:...   [click here for more]
25.Sector Commander: Maps

Sector Commander: Maps
by Grenzer Games

These are the two maps for the basic game of Sector Commander. 12x18 in size they can fit in many different ways to give you maximum replayability. ...   [click here for more]
26.Sector Commander: Objective Card Deck

Sector Commander: Objective Card Deck
by Grenzer Games

This deck contains all the Objective cards you need to play Sector Commander. With so many possible game objectives no two games are ever alike and the challenges stack up to make you plan out your strategy to the last detail. ...   [click here for more]
27.Table Air Combat: G4M Betty

Table Air Combat: G4M Betty
by Paper Forge

TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Each player has a flight of four fighters, represented by two counters. Aircraft counters move by means of curved “performance...   [click here for more]
28.Tribal - skirmish combat game

Tribal - skirmish combat game
by Mana Press

Tribal the skirmish combat game. In this book you get: the basic rules; optional rules for missile fire, dirty tricks and honour pools; four scenarios you can play in a variety of tribal settings; in-depth explanation of culture, weapons and combat for Maori, Vikings, Aztecs & Gladiators; extra rules for Stone-Age, Heian Japanese & Iroquois. Honour is everything! Tribal provides players...   [click here for more]
29.Last Era Expansion 1

Last Era Expansion 1
by Nordic Weasel Games

The first expansion pack for Last Era adds the following new features: Background information for the Illiryan kingdom. Optional rule to add duels between opposing characters. 2 new battle conditions to use (sweltering heat causing exhaustion and a battlefield littered with traps and shortcuts) A new mission objective (fighting over a bridge or river crossing) 5 new units ready-to-play (Illiryan...   [click here for more]
30.Yaah! Magazine and Complete Wargame #6

Yaah! Magazine and Complete Wargame #6
by Flying Pig Games

Yaah! Magazine is back with eighty splendiferous full-color pages dedicated to the games you love. With issue number six, editor Tom Russell and his merry band of writers have put together a number of features on an eclectic variety of titles, each illustrated with handsome photographs, and anchored by stylish, one-of-a-kind layout by our esteemed art director Guillaume Ries. We here at the Pig like...   [click here for more]
31.A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition

A Call to Arms: Star Fleet, Book One, Revision Two, Deluxe Edition
by Amarillo Design Bureau

Your Mission: Go Boldly to the Stars Discover New Worlds Bring Your Crew Home Alive A Call to Arms: Star Fleet is a game of space combat in the Star Fleet Universe. Throughout humanity’s space-age history the United Federation of Planets has explored the octant of space it is in, but has come under pressure from enemies who sometimes became...   [click here for more]
32.Caves of the Kobold Slave-Masters

Caves of the Kobold Slave-Masters
by Ganesha Games

Elvyn, an elderly, much-loved adventurer has disappeared, and an escaped goblin slave confirms that he's been captured by kobold slavers.Now the town council has offered you a nice sum of money to enter the caves and bring him back. Dare you enter the kobold caves and return before nightfall? Caves of the Kobold Slave-Masters is a 3-session solo adventure for Four Against Darkness. ...   [click here for more]
33.Command at Sea, 4th ed, 2nd printing Player's Handbook

Command at Sea, 4th ed, 2nd printing Player's Handbook
by Admiralty Trilogy Group

This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ...   [click here for more]
34.Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI
by Rottenlead Publishing

NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
35.Up Front Action Cards (2nd Edition)

Up Front Action Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
36.Up Front Compilation Rulebook

Up Front Compilation Rulebook
by Wizards of the Coast

This 57 page, glossy cover rule book includes all of the original rules for Avalon Hill's classic games Up Front, Banzai and Desert War. All known errata from the originals have been fixed in this compilation. And it fits in a standard bookshelf size game box! Replace all your dog-eared original rule sets with this all-in-one title. ...   [click here for more]
37.Chevauchee. Medieval skirmish campaigns.

Chevauchee. Medieval skirmish campaigns.
by Nordic Weasel Games

Swords, mud and blood. Medieval man to man fighting was brutal and unpleasant but there's no reason your game rules should be. Chevauchee takes the familiar, fast-moving engine from FiveCore and adapts it to medieval skirmish warfare. Features include: *Warband level gameplay where you can get to know each member of your army. *Simple D6-based combat mechanics that combine morale and injury...   [click here for more]
38.Apocalypse 28mm: Warnings & Notices of the dead

Apocalypse 28mm: Warnings & Notices of the dead
by Grinning Skull Studios

Another great collection from Grinning Skull, part of the apocalypse 15/28mm range of publications, this time to add more additional finishing details to your wargaming and miniature projects, models and dioramas, all on a modern zombie horror theme. Also suitable for modern gaming with a variety of reallife warning and hazard signage, and also many themed biohazard and undead related notices and posters....   [click here for more]
39.Up Front Errata Action Cards (2nd Edition)

Up Front Errata Action Cards (2nd Edition)
by Wizards of the Coast

What Am I Getting? With permission from rights-holder Hasbro (owner of Wizards of the Coast and Avalon Hill), Wargame Vault has digitally re-mastered the second edition of Up Front and is offering it again through our card printing program. We've done our best to capture high-quality images of each card and the components reproduce nicely with minimal blurriness on text or images. This set...   [click here for more]
40.Up Front Infantry Personality Errata/Optional Cards (2nd Edition)

Up Front Infantry Personality Errata/Optional Cards (2nd Edition)
by Wizards of the Coast

What Am I Getting? With permission from rights-holder Hasbro (owner of Wizards of the Coast and Avalon Hill), Wargame Vault has digitally re-mastered the second edition of Up Front and is offering it again through our card printing program. We've done our best to capture high-quality images of each card and the components reproduce nicely with minimal blurriness on text or...   [click here for more]
41.Grim's Dungeons of Doom: Posters, signs and warnings

Grim's Dungeons of Doom: Posters, signs and warnings
by Grinning Skull Studios

Another collection from Grinning Skull‚ This time full of posters signs and warning notices to add to your models and dioramas in 28mm‚ but can also be resized for use with other miniature scales· ...   [click here for more]
42.Up Front Counter Sheets (2nd Edition)

Up Front Counter Sheets (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
43.FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved
by Nordic Weasel Games

This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
44.Five Men at Kursk

Five Men at Kursk
by Nordic Weasel Games

Welcome to the front. It's 1800 miles to Berlin. * * * * * Tanks, commando raids, intense infantry action, campaign games and heroes against the odds. All this and more can be found in Five Men at Kursk, the premier set of second world war skirmish game rules. Building off the legacy of the FiveCore system, Five Men at Kursk aims at providing a complete,...   [click here for more]
45.Up Front Infantry Personality Cards (2nd Edition)

Up Front Infantry Personality Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
46.Up Front AFV Cards (2nd Edition)

Up Front AFV Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
47.LaserStorm. 6mm grand warfare.

LaserStorm. 6mm grand warfare.
by Nordic Weasel Games

More tanks, more robots, more war! LaserStorm is 6mm science fiction on a massive scale. Each troop stand is one vehicle or a 4-6 person fireteam. Units are platoons and the game can scale up to an entire battalion on the board, if you have the table space. The game features: *Card driven turn sequence, using a very small card deck. *Not a single...   [click here for more]
48.SpecOps: A Gruntz Module

SpecOps: A Gruntz Module
by ClearHorizon Miniatures

SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop. NEW RULES: New rules for stealth operations, contact blips, hacking enemy soldiers and more! NEW WEAPONS and EQUIPMENT: Specialist grenades,...   [click here for more]
49.FiveCore 1st edition. Skirmish Gaming Evolved.

FiveCore 1st edition. Skirmish Gaming Evolved.
by Nordic Weasel Games

FiveCore is the game engine powering the Five Men in Normandy war game rules. A quick, easy to learn, fun skirmish game without lengthy charts or rows of numbers to memorize. Morale and suppression is built right into the dice mechanic and the game uses an innovative turn sequence to represent sudden breaks in the fighting or your troops getting bogged down. FiveCore includes a skill system to...   [click here for more]
50.ACW Gamer: The Ezine - Issue 8, Summer 2015

ACW Gamer: The Ezine - Issue 8, Summer 2015
by Raven Banner Games

42 page PDF featuring: Osprey’s Confederate Cavalryman Versus Union Cavalryman Converting Perry Plastic ACW Cavalry Peachtree Creek Scenario– East Flank: General Bate enters the fray Colors of Confederate Clothing Part III History in Miniature: The Battle of Chattanooga LEADBEAR’s Tufts and terrain ...   [click here for more]
51.Naval SITREP #49 (October 2015)

Naval SITREP #49 (October 2015)
by Admiralty Trilogy Group

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #49 was published in October of 2015. Table of contents: Features The Double-Digit threat: The S-300/400/500 SAM Series...   [click here for more]
52.Extra Impetus 5

Extra Impetus 5
by Dadi&Piombo

Supplement 5 of Impetus game system. It includes 48 army lists and 1 campaign game. FEUDAL EUROPE Feudal French, Anglo Norman, Early Feudal English, Later Feudal English, Welsh, Scots, Isles and Highlands, Irish, Anglo Irish, Frisia and Free Cantons, Scandinavian Kingdoms ITALY AND THE EMPIRE Italian Communal (1150-1200 AD), Imperial German, Italian...   [click here for more]
53.Five Parsecs From Home

Five Parsecs From Home
by Nordic Weasel Games

Salvage crews, free traders, mercenaries, bounty hunters, tax collectors and secret agents. The Fringes of colonized space are teeming with those who seek fortune, freedom or are too crazy to fit in anywhere else. Bounty hunters are on your trail, you're pretty sure the new girl that just joined the crew is crazy and that battle droid you bought last week seems to be convinced it's in love. Time...   [click here for more]
54.Grand Fleets: Tsar & Emperor

Grand Fleets: Tsar & Emperor
by Majestic Twelve Games

''In seven days the whole world will be talking about our fleet.'' Tsar & Emperor™ is the second scenario book for the third edition of Grand Fleets, covering naval engagements during the first year of the Russo-Japanese War. At the turn of the century, the idea that an upstart Asian nation could defeat one...   [click here for more]
55.Frostgrave: Hunt for the Golem

Frostgrave: Hunt for the Golem
by Osprey Publishing

The Hunt for the Golem is a mini-campaign for Frostgrave: Fantasy Wargames in the Frozen City. Over the course of three scenarios, the wizards and their warbands will learn about the Granite Golem, a unique monster rampaging through the ruins. They will then go on the hunt for the Golem, first to study it, then in an effort to capture or destroy it. They will also have a chance...   [click here for more]
56.FiveCore Company Command

FiveCore Company Command
by Nordic Weasel Games

Welcome to FiveCore Company Command. Use the fast-playing, easy to remember FiveCore mechanics to resolve company level world war 2 and modern engagements in less than two hours. The game moves quickly and with an unpredictable turn sequence that keeps you on your toes. Morale is built right into the firing roll with no need to consult lists of modifiers. The rules provide a quick scenario and...   [click here for more]
57.Grand Fleets: Jutland Data Cards

Grand Fleets: Jutland Data Cards
by Majestic Twelve Games

On May 31, 1916, the dreadnought battleships of Great Britain and Germany met for the first, and only, time. All told, 250 warships carrying upwards of 100,000 sailors clashed in the cold grey seas of the North Sea, with the outcome of the Great War in the balance. By the time the fleets separated the following morning, nearly 200,000 tons of shipping lay on the sea floor. Now, players can refight...   [click here for more]
58.Intervention

Intervention
by BenchTest Games

Intervention is a flexible modern tabletop miniatures wargame. It gives a feel for the tactical challenges of modern warfare without requiring complicated technical data tables or prior military expertise. Catering for modern conventional, expeditionary, asymmetric and hybrid warfare Intervention puts you in command of a detachment of troops, with the tools to experiment in hypothetical scenarios...   [click here for more]
59.Starguard Retrieval Boat 6 in 1 Kit

Starguard Retrieval Boat 6 in 1 Kit
by Reviresco tin-soldier.com

Starguard Retrieval Boat 1/72nd scale Six in One Kit. In the midst of the 23rd Century, the expanding Terran Federation ran headlong into the space hungry, reptiloid Ralnai Imperium. Conflict was inevitable, considering the warrior emphasis of the Ralnai society. The resultant Second Starwar was a running conflict consisting of raids, surprise attacks, and lightning assaults on space and surface...   [click here for more]
60.FiveCore Field Guide

FiveCore Field Guide
by Nordic Weasel Games

The field guide contains expanded rules material suitable for all FiveCore games (the 2nd edition skirmish rules, Five Men in Normandy, Company Command and Brigade Commander. Within this supplement you will find: *A new dice-driven turn sequence. *A points-based experience system for campaign play. *Non-combat skills and advancement, as well as additional motivation and background generation...   [click here for more]
61.Rogue Planet

Rogue Planet
by Brent Spivey Creations

ROGUE PLANET SCI-FANTASY SKIRMISH The PDF download now includes both the printer friendly B&W version of ROGUE PLANET and the full color Derelict Planet Edition. To best enjoy the layouts in the Derelict Planet Edition, make sure that you have both 'Two-Up' and 'Show Cover Page During Two-Up' selected under 'View>Page Display' in your PDF options menu. The print edition that...   [click here for more]
62.From Shako to Coal-scuttle. Beta rules

From Shako to Coal-scuttle. Beta rules
by Nordic Weasel Games

Bayonets, horses and rapid fire. Revolutions and nationalism. Rise of empires and fall of empires. From Shako to Coal-scuttle covers all your 19th and early 20th century wargaming needs. Playing quickly, with a consistent combat system using the same basic mechanics for charge combat and weapons fire, with a system that emphasizes the difficulty in pushing...   [click here for more]
63.Galleys and Galleons

Galleys and Galleons
by Ganesha Games

Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out fast-paced naval battles without cluttering the table with charts or unnecessary record keeping. Easy to learn, fast to play Games concluded in around one hour Flexible: each player commands up to 6-7 ships; fleet games are possible with multiple...   [click here for more]
64.On Samhain's Eve - Chevauchee Fantasy supplement

On Samhain's Eve - Chevauchee Fantasy supplement
by Nordic Weasel Games

A full fantasy supplement for the Chevauchee skirmish wargame rules. On Samhain's Eve offers the following features: *Rules for heroes, spell casting, non-human characters and mystical weapons. *A bestiary of medieval-inspired monsters and the ability to create your own completely random monstrosities. *3 introductory scenarios as well as a simple selection system to quickly...   [click here for more]
65.No Stars in Sight. Hard scifi platoon action

No Stars in Sight. Hard scifi platoon action
by Nordic Weasel Games

“Tactical Gain of 4.7% from estimated attack vectors” The AI module kept chattering as incoming gauss fire churned up the ground. On the screens, they had made enlistment look pretty slick. Powered armour suits, gravity suspension vehicles, high tech wizardry. It's still mud and blood. No matter how good the tech, in the end, you still need someone to bleed in the mud. Welcome...   [click here for more]
66.American War of Independence

American War of Independence
by Ironwolf Industries

The American war of Independence was fought from 1775 - 1783, eight long years of war. This started out as a colony of 13 independent states joined together to fight England, one of the most powerful countries in the world. Campaigns were fought across the northern, middle and southern states before finally becoming the United States of America. These rules allow you to re-fight the battles of the...   [click here for more]
67.Clash on the Fringe.

Clash on the Fringe.
by Nordic Weasel Games

Pirates, homicidal robots, alien traders and marines in space. Clash on the Fringe takes you back to the halcyon days of military space adventure, but through the lens of modern game design. Designed to be playable with any miniatures in your collection, Clash on the Fringe plays quickly and with minimal record keeping. * * * * * Features include: Integrated turn sequence...   [click here for more]
68.War Story

War Story
by Nordic Weasel Games

Warstory is a set of tools for narrative wargaming scenarios. A narrative wargame flows more like a role playing game or storytelling game. Ideally suited to cooperative, solo and Game Mastered play, players use simple tools to declare actions, resolve them and build the ongoing storyline. Send forward an RPG team to knock out a tank? Storm an enemy position? Carry out a combined arms attack?...   [click here for more]
69.FiveCore Brigade Commander

FiveCore Brigade Commander
by Nordic Weasel Games

"Colonel, we have contacts all along the front. The enemy is advancing along multiple routes of attack. What are your orders?" FiveCore Brigade Commander puts you in the largest-scale FiveCore game yet. Each stand is a company, supported by platoon level attachments. A typical game fields a brigade/regiment on each side and is playable in an hour to an hour and a half on a 3x3...   [click here for more]
70.Greyhawk Wars (2e)

Greyhawk Wars (2e)
by Wizards of the Coast

From the mad Malachite throne in Rauxes to the bejeweled city of Chendl in Furyondy, the Flanaess is at war! In the east, Overking Ivid V thirsts for conquest. Vatun, Great God of the North, meanwhile unites the barbarians and Fists into a fearsome force. Not to be outdone, the dread Iuz masses humanoids and fiends in the northwest. And the Scarlet Brotherhood in the south hangs over all the Flanaess,...   [click here for more]
71.Barracks for Gruntz 15mm 1.25

Barracks for Gruntz 15mm 1.25
by Rottenlead Publishing

This is the Gruntz 15mm Barracks application. It is a desktop application including a download for Windows and Mac OS users. Barracks allows you to setup unit cards, print them and save the JPG of the card for future use. The Unit types include those in the Gruntz game and it was designed to print the cards so you can store them in collector sleeves or group the JPG images on a sheet by using Word...   [click here for more]
72.No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat
by Nordic Weasel Games

The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
73.Impetus Magazine #1

Impetus Magazine #1
by Dadi&Piombo

Impetus Magazine #1 (March 2015) Contents Raphia 217BC (Impetus Scenario), Storming Impetus (official supplement for assaulting fortifications), Gaming the Last Samurai with Smooth&Rifled, Impetus at Cancon, Size Matters (Raesena and Hastings with tons of figs), The Overthrow (scenario for Lords&Servants), Waiting for Baroque (anticipating the new set), Battle at the River (scenario for...   [click here for more]
74.Pump House Paper Model

Pump House Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just 1 cardstock paper sheet to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer. Tips and advice for...   [click here for more]
75.DEADLY MISSIONS: 3rd Edition:  Return to Merlantis

DEADLY MISSIONS: 3rd Edition: Return to Merlantis
by Grey Matter Games

DEADLY MISSIONS:3rd Edition: Return to Merlantis takes the world of DEADLY MISSIONS to a whole new level of adventure! This high quality set of rules features some of our favorite artwork, as well as some new breath-taking characters and NEW rules. As with all DEADLY MISSIONS games, 3rd...   [click here for more]
76.Grand Fleets: Jutland Ship Counters

Grand Fleets: Jutland Ship Counters
by Majestic Twelve Games

On May 31, 1916, the dreadnought battleships of Great Britain and Germany met for the first, and only, time. All told, 250 warships carrying upwards of 100,000 sailors clashed in the cold grey seas of the North Sea, with the outcome of the Great War in the balance. By the time the fleets separated the following morning, nearly 200,000 tons of shipping lay on the sea floor. Now, players can refight...   [click here for more]
77.ACW Gamer: The Ezine - Issue 7, Spring 2015

ACW Gamer: The Ezine - Issue 7, Spring 2015
by Raven Banner Games

39 page PDF featuring: Easy Civil War Rules Painting the Iron Brigade Colors of Confederate Clothing, Part II U.S. Marines at First Manassas Company D Miniatures John Sisson,51st OhioVolunteers Creating Custom 15mm Figures ...   [click here for more]
78.Not Just a Brush War. Brush war campaigns for any war game system

Not Just a Brush War. Brush war campaigns for any war game system
by Nordic Weasel Games

Brush wars, low intensity conflicts, proxy wars, third world conflicts have been popular war gaming material for many years. This unique campaign supplement gives you all the tools to run a campaign set in a small, third world nation embroiled in armed conflict: A nation generator for players who enjoy creating imaginary nations to do battle. A military generator to help determine the nature...   [click here for more]
79.Country Brewery Paper Model

Country Brewery Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. It may look complicated, but every part of the Country Brewery is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure you...   [click here for more]
80.Panzer Kids Deluxe

Panzer Kids Deluxe
by Griffon Publishing Studio

Fight Exciting Tank Battles on your Tabletop! “The engine of the tank is a weapon just as the main-gun.” General Heinz Guderian, German tank commander (1888–1954) Panzer Kids Deluxe contains all the basic rules to run simple tabletop skirmishes between World War II tanks. You provide the miniatures, dice, and terrain to...   [click here for more]
81.Intervention Airborne Assault

Intervention Airborne Assault
by BenchTest Games

Intervention Airborne Assault takes your games of intervention to another level and adds the mechanics for flight. Contains rules for helicopter reinforcements, pop-up attacks, gun-runs, helicopter morale damage and more. Intervention Airborne Assault is not a stand alone product and requires the Intervention core rules to play. ...   [click here for more]
82.Slagtown Sewers

Slagtown Sewers
by Finger and Toe Models

Finger and Toe Models announces the release of the 28mm card stock Slagtown Sewers. Explore three dimensional sewers, fight amidst the stench. Wipe the slime off your boots and press on. Using fold flat cubes like Slagtown II: Box City, Sewers lets you build an extensive underworld. For that nether region’s inhabitants, you have three different sheds built as lean-tos against the walls of...   [click here for more]
83.Hammer and Forge

Hammer and Forge
by Ganesha Games

ADVENTURE INTO THE DWARVEN HALLS! Hammer and Forge is a supplement for Advanced Song of Blades and Heroes. In its 80 pages, you will find: Background information and profiles for the dwarves of Kestar Kell: Miners, Pelters, and the dread Thralls of the Lich King. Enemies of the dwarves: goblins, orcs, scimitar monsters, undead dwarves, dragons, and hobgoblins. Dwarven...   [click here for more]
84.Village Chapel Paper Model

Village Chapel Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure...   [click here for more]
85.Anaconda: Naval Warfare On The Mississippi River And Gulf Coast 1862-1863

Anaconda: Naval Warfare On The Mississippi River And Gulf Coast 1862-1863
by Ray Garbee

Ramming Speed! During the American Civil War the Union and Confederate navies clashed along the length of the Mississippi River fighting for control of the primary strategic waterway in North America. Now you can take part in this epic struggle with ANACONDA. ANACONDA is a campaign framework designed to generate tabletop miniature games simulating riverine naval battles of the American Civil War....   [click here for more]
86.SOTCW Subscription 10

SOTCW Subscription 10
by Society of 20th Century Wargamers

SOTCW members get back issues at a significant discount - around 80% off! See the latest Journal for details. This is a set of back issues of the Society of Twentieth Century Wargamers (SOTCW) Journal. Issues included: Journal 59 (pages 7, 28, 29, 40, 41, and 56 are scans) Journal 60 Journal 61 Journal 62 (pages 20 & 21 are scans) Journal 63 Journal 64 The Society...   [click here for more]
87.Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing
by Admiralty Trilogy Group

Command at Sea (CaS) is an award-winning World War II tactical naval rules system. It can be used to simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. The CaS system emphasizes technical and historical...   [click here for more]
88.Operation Squad Evolution

Operation Squad Evolution
by Massimo Torriani

Operation Squad Evolution is the new edition of well know Operation Squad. Operation Squad was written to help simulate heroic events, but after four years of success with that game we wanted to publish a new version which includes all the experience gained in the meantime, and also during the development of our other successful games like Assault Platoon (platoon level gaming),...   [click here for more]
89.Mayhem

Mayhem
by Brent Spivey Creations

The MAYHEM Battle Chest edition contains both the core rules and the STRONGHOLD expansion. MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers...   [click here for more]
90.Crucible of Force

Crucible of Force
by Proving Ground Games

Crucible of Force uses the Award Winning Fields of Fire game engine to bring our fast paced, yet accurate play style to the Second World War. These rules cover European Theater combat from the beginning of the war to the Summer of 1943. Also included are play charts and other play aids to make your gaming experinece more enjoyable. The rules cover all aspects of game play, from movement and shooting...   [click here for more]
91.Battle Pack Issue 4

Battle Pack Issue 4
by Nordic Weasel Games

Welcome to issue 4 of the Battle Pack, the indie gaming zine. In this issue you get: The Spotlight and Game design columns. New traits, gear and units for Clash on the Fringe, including "Techno-Savages" for all your space-orc needs. Five Knights on the Road. The playtest version of the long-awaited FiveCore medieval/fantasy rules. Random event tables for No End in Sight and No Stars...   [click here for more]
92.Five Men in Normandy. WW2 skirmish campaigns.

Five Men in Normandy. WW2 skirmish campaigns.
by Nordic Weasel Games

A skirmish war game for WW2 battles. Playable with any miniatures already in your colletion though better suited for 15mm and up. If you have been on the look out for a skirmish game that gives you plenty to work with, which gives you a fully featured world war 2 campaign experience from the perspective of a small "band of brothers", which gives you tools with which to create...   [click here for more]
93.Every Star an Opportunity

Every Star an Opportunity
by Nordic Weasel Games

Another dirty space port. Another promise of fortune. Another chance at life. Another gun fight in a dank alley. Welcome to Every Star an Opportunity, the first supplement for Five Parsecs From Home, the scifi adventure game. Within this supplement you will find: *Random tables to help generate information about the worlds, people and settlements you visit in your travels. *Expanded...   [click here for more]
94.Naval SITREP #48 (April 2015)

Naval SITREP #48 (April 2015)
by Admiralty Trilogy Group

The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #48 was published in April of 2015. Table of contents: Features Press Release from the Admiralty Trilogy Group Leighton...   [click here for more]
95.STARGUARD The game that would not die.

STARGUARD The game that would not die.
by Reviresco tin-soldier.com

STARGUARD   THE GAME THAT WOULD NOT DIE   STARGUARD, the game is 42 years old as of 2016. It is the very first published science fiction miniature game. It began as a simple skirmish game inspired by the book STARSHIP TROOPERS by Robert A. Heinlein. Since that modest beginning it has grown to a full fledged science fiction skirmish game involving...   [click here for more]
96.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
97.Low Ruins Paper Models Set

Low Ruins Paper Models Set
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about half an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your...   [click here for more]
98.Impetus

Impetus
by Dadi&Piombo

Our popular system for ancients and medieval wargames goes digital! Impetus is a grand tactical set that allow you to play over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars. It is suitable for any scale of figures,from 2mm to 28mm (and over) thanks to its popular basing that allow you to recreate small dioramas. The rulebook includes also 16 starter lists (Macedonians,...   [click here for more]
99.The Solo Wargaming Guide

The Solo Wargaming Guide
by Precis Intermedia

Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
100.SOTCW Subscription 15

SOTCW Subscription 15
by Society of 20th Century Wargamers

This subscription will include six issues of the SOTCW Journal, numbers 89 to 94. The Journal is packed with reviews, articles, scenarios, rules, letters, advertisements, traders comments and offers. During the time of the subscription, you will also be a member of the SOTCW. Many traders offer discounts to SOTCW members. As Journals 89 to 94 are released, they will be added to this product, and...   [click here for more]
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