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Top 100 Products
This is a listing of products ranked by copies sold divided by days on sale.
01.A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Romulan Ship Roster Card Pack
by Amarillo Design Bureau

The Romulan Empire is run by an emperor, with the support of the great houses (the 21 powerful families who control most of the Romulan economy). This creates a great deal of inefficiencies and waste as each great house is more interested in its own advancement than in progress for the entire empire. The refusal of the great houses to work together (along with a few Gorn commando raids) delayed the...   [click here for more]
02.A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Kzinti Ship Roster Card Pack
by Amarillo Design Bureau

The Kzintis look like eight-foot-tall tigers. Their empire is smaller than that of the Klingons and (to hear the Kzintis tell it) about half of Kzinti territory was stolen by the Federation when it first declared its borders 68 years before the General War. Relying on drones and disruptors more than phasers, the Kzintis build their ships to fight their most deadly foes — each another! ...   [click here for more]
03.Science Vs Pluck 3rd ed.

Science Vs Pluck 3rd ed.
by Pulp Action Library

Science Vs Pluck is a game of the Sudan Wars set at a “Generalship” level in which Players portray Officers in the service of Queen or Khedive, and seek to solve a variety of problems posed by the Enemy, the harsh terrain and cli-mate and, indeed, their own orders. All the participants serve together in, one would hope, some degree of cooperation, while one or more Umpires, control the...   [click here for more]
04.A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Federation Ship Roster Card Pack
by Amarillo Design Bureau

Often known simply as “the Federation,” this empire is the strongest and most economically aggressive. Without a few wars to slow them down, the Federation (due to its booming economy, the result of freedoms not seen elsewhere) might make enough profit to simply buy the other empires in a century or two. The Federation has never invaded another empire and only fights defensive wars; then...   [click here for more]
05.A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack

A Call to Arms: Star Fleet Book 1.2: Klingon Ship Roster Card Pack
by Amarillo Design Bureau

Regarded by the Federation as one of its two primary enemies, the Klingons are a military dictatorship. With less territory than the Federation, the Klingons feel threatened and can only match Star Fleet’s combat power by keeping their civilian population on the brink of poverty. The Klingon government is corrupt and paranoid, and legions of secret police watch for any sign of disloyalty among...   [click here for more]
06.No Stars in Sight. Hard scifi platoon action

No Stars in Sight. Hard scifi platoon action
by Nordic Weasel Games

“Tactical Gain of 4.7% from estimated attack vectors” The AI module kept chattering as incoming gauss fire churned up the ground. On the screens, they had made enlistment look pretty slick. Powered armour suits, gravity suspension vehicles, high tech wizardry. It's still mud and blood. No matter how good the tech, in the end, you still need someone to bleed in the mud. Welcome...   [click here for more]
07.The Road to Atlanta: Regimental Wargame Scenarios for the Atlanta Campaign May-June 1864

The Road to Atlanta: Regimental Wargame Scenarios for the Atlanta Campaign May-June 1864
by Historic Imagination LLC

The Atlanta Campaign was a decisive moment in the American Civil War. From Rocky Face Ridge to the slopes of Kennesaw Mountain, fight your way south just as the generals and soldiers did. See if you can do better on the game table! These scenarios are designed to be used with almost any American Civil War regimental or brigade level set of rules. Rules are included for figures based on 20, 30, 40,...   [click here for more]
08.Centuria

Centuria
by Massimo Torriani

CENTURIA is a wargame for two players or more that lets you simulate battles set in the Ancient Period. The game uses our well-known Action/Reaction mechanism but now includes exciting new rules to better simulate the dynamics of these battles and will allow you make many strategic and tactical decisions that will help you on your way to victory. Closing ranks at the right time, charging the enemy...   [click here for more]
09.Rogue Planet

Rogue Planet
by Brent Spivey Creations

ROGUE PLANET SCI-FANTASY SKIRMISH Welcome to ROGUE PLANET™! A derelict world where you can experience true sci-fantasy gaming that allows you to fight skirmishes that focus on the cinematics and action of the genre without skimping on the tactics. It features: ROGUE Die Mechanic PAWN System FX Phyisics Engine Skill Based Combat ENERGY Expenditure System No labor intensive bookkeeping! No...   [click here for more]
10.A Call to Arms: Star Fleet, Book One, Revision Two

A Call to Arms: Star Fleet, Book One, Revision Two
by Amarillo Design Bureau

This exciting revision of the first volume includes the rules to play the Federation, Klingons, Romulans, Kzintis, Gorns, Tholians, and Orion pirates using the Call to Arms combat system. This system is miniatures based (no hexes) and is very streamlined. There is no energy allocation (although some special actions will slow your ship down as your chief engineer diverts powers to whatever special order...   [click here for more]
11.FiveCore. Skirmish Gaming Evolved.

FiveCore. Skirmish Gaming Evolved.
by Nordic Weasel Games

FiveCore is the game engine powering the Five Men in Normandy war game rules. A quick, easy to learn, fun skirmish game without lengthy charts or rows of numbers to memorize. Morale and suppression is built right into the dice mechanic and the game uses an innovative turn sequence to represent sudden breaks in the fighting or your troops getting bogged down. FiveCore includes a skill system to...   [click here for more]
12.FiveCore Company Command

FiveCore Company Command
by Nordic Weasel Games

Welcome to FiveCore Company Command. Use the fast-playing, easy to remember FiveCore mechanics to resolve company level world war 2 and modern engagements in less than two hours. The game moves quickly and with an unpredictable turn sequence that keeps you on your toes. Morale is built right into the firing roll with no need to consult lists of modifiers. The rules provide a quick scenario and...   [click here for more]
13.2015 Nordic Weasel Grab Bag

2015 Nordic Weasel Grab Bag
by Nordic Weasel Games

With the calendars all insisting it is 2015, we're celebrating it with this grab bag of goodies for each of the Nordic Weasel Games systems. Within these pages, you will find new options for FiveCore (skirmish AND Company Commander), No End in Sight, No Stars in Sight, Fast And Dirty and the Usurper RPG. This product is available on a Pay what you Want basis, since the value may vary depending...   [click here for more]
14.Five Parsecs From Home

Five Parsecs From Home
by Nordic Weasel Games

Salvage crews, free traders, mercenaries, bounty hunters, tax collectors and secret agents. The Fringes of colonized space are teeming with those who seek fortune, freedom or are too crazy to fit in anywhere else. Bounty hunters are on your trail, you're pretty sure the new girl that just joined the crew is crazy and that battle droid you bought last week seems to be convinced it's in love. Time...   [click here for more]
15.A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII

A Sergeant's War: Rules for Wargaming Small Unit Combat in WWII
by The Dog's Brush

Your platoon has clawed its way forward under heavy fire---but can they make it the last few yards and kick the enemy off the hill? Find out with a Sergeant’s War, a WWII minatures game which emphasizes morale, unit quality, and small-unit leaders. A typical force is a platoon of infantry backed up with heavy weapons and armor. Units of maneuver are individual...   [click here for more]
16.Song of Drums and Tomahawks

Song of Drums and Tomahawks
by Ganesha Games

The boom of a flintlock musket, a cloud of acrid black powder, and the drumming of feet as they rush towards the fallen foe. A knife is unsheathed, and with a few quick movements, the enemy’s bloody scalp is ripped free. Warfare in the Eastern Woodlands of America was one of raids, ambushes and sudden violent encounters. These are the skirmishes that Song of Drums and Tomahawks seeks to recreate....   [click here for more]
17.Some Corner of a Foreign Field

Some Corner of a Foreign Field
by Morningstar Productions

Some Corner of a Foreign Field is a squad level modern combat game for 4-15 models per side. Using just a d20 or two, it models close range infantry firefights on boards from 2x2 to 8x8. Make sure you bring plenty of cover, because if you're hit, there's a good chance you're going down - better to not get seen at all! Including rules for offboard support, casualties and morale under fire,...   [click here for more]
18.ACW Gamer: The Ezine 2014 Terrain Special

ACW Gamer: The Ezine 2014 Terrain Special
by Raven Banner Games

47 page PDF or EPUB file. Articles include: Terrain Makes the Game Easier Building Antietam Making low cost, durable fields for your ACW gaming table The Road (More or) Less Traveled Terrain Tip: Cinnamon Broom How to Make American Civil War Earthworks Flexible Fields Easy Cardstock...   [click here for more]
19.No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat
by Nordic Weasel Games

The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
20.Midst Battle's Din

Midst Battle's Din
by Morningstar Productions

Morningstar's Tactical Two Pager games are a series of simple but engaging games filled with fun and flavour. Each one takes up only two sides of easy-to-print A4, eliminating the need for a quick reference sheet and providing our players with a cheap source of entertainment. Midst Battle's Din is a skirmish game for 10-50 models a side, designed for the period 1745-1856. Recreate the battles...   [click here for more]
21.Lords&Servants

Lords&Servants
by Dadi&Piombo

Lords&Servants is a game system designed to recreate skirmish games with 28, 20 or 15mm miniatures. It covers the Medieval period and it shares the mechanics of our popular system Smooth&Rifled. In the Appendix you will find all the information that you need to create your games, from simple clashes involving a few men per side to bigger encounters with 60-80 miniatures per side, ideal for...   [click here for more]
22.Chaos and Circumstance. Expanded random events for FiveCore

Chaos and Circumstance. Expanded random events for FiveCore
by Nordic Weasel Games

An expanded random event table for FiveCore and Five Men in Normandy games. This expands the in-game random event mechanic to have 100 distinct results. Due to the short nature of this product, it is offered on a "Pay what you want" basis. This means you can grab it for free with no guilt. Any donations are quite welcomed. ...   [click here for more]
23.Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI
by Rottenlead Publishing

NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
24.Belgian 5th Light Dragoons

Belgian 5th Light Dragoons
by Walkerloo Toy Soldiers

Walkerloo 1:35 scale DIY miniatures. About 10 cm tall. Expressive illustrations for war gaming, toy playing and nice displays... 6 different figures, two slight variants. Dashing Belgian Light Cavalry fighting at Waterloo and Quatre Bras. About time Belgians arrived on the scene at Walkerloo! The 5th LD's were the smallest cavalry unit in the 'Belgian Cavalry Division' (3 sqdns, 271...   [click here for more]
25.Every Star an Opportunity

Every Star an Opportunity
by Nordic Weasel Games

Another dirty space port. Another promise of fortune. Another chance at life. Another gun fight in a dank alley. Welcome to Every Star an Opportunity, the first supplement for Five Parsecs From Home, the scifi adventure game. Within this supplement you will find: *Random tables to help generate information about the worlds, people and settlements you visit in your travels. *Expanded...   [click here for more]
26.Butcher's Shop Paper Model

Butcher's Shop Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just 9 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat.Optionally, you may also use a piece of foamcore for the base, and make use of other common hobby tools for even better results. Full instructions are included. This model is designed at the popular...   [click here for more]
27.No Rusk in Sight

No Rusk in Sight
by Nordic Weasel Games

In coorperation with ArmiesArmy, I am happy to announce "No Rusk in Sight", the first army expansion for the No Stars in Sight scifi wargame rules. This mini supplement provides pre-calculated points values and a few rules tweaks for the fantastic Rusk line of miniatures from ArmiesArmy. Whether you are looking to use the Rusk in a campaign, want ready-to-play stats for your...   [click here for more]
28.Saganami Island Tactical Simulator: Ship Book 2 - Setting Book

Saganami Island Tactical Simulator: Ship Book 2 - Setting Book
by Final Sword Productions

This is the electronic version of Ship Book 2, and contains the setting book The Silesian Confederacy was where the Royal Manticoran Navy and the Imperial Andermani Navy sent ships to be blooded and to get combat experience, trying to clean up the piracy situation in the no-man's land of Silesia. This supplement for Saganami Island Tactical Simulator (FSw 21000) has 15 ships with class histories,...   [click here for more]
29.HONComp NEW Pack#6 & #7

HONComp NEW Pack#6 & #7
by BATTLESPROJECT MAPS

NEW BOARDS HONComp : A new grid ( color-coded ) without pictograms to be also usable with miniature game rules ( 15mm or 1/100 ) or Tiles/ Counters. ----> All HONComp Boards will transformed with new grid and futures Boards. ----> There will be a Terrain Chart with color code for the movement, Line of Sight (LOS) and shooting. ...   [click here for more]
30.Pulp Alley: Vice Alley Expansion & Campaign

Pulp Alley: Vice Alley Expansion & Campaign
by Pulp Alley

This thrilling Pulp Alley expansion introduces two new character types (Gangs and Associates), ten new perks, over two dozen new abilities, and rules for Bystanders. Vice Alley also includes a thrilling multi-chapter campaign designed to play just like the old pulp magazine and serial adventures. More exciting adventures! More amazing...   [click here for more]
31.Five Men in Normandy. WW2 skirmish campaigns.

Five Men in Normandy. WW2 skirmish campaigns.
by Nordic Weasel Games

A skirmish war game for WW2 battles. Playable with any miniatures already in your colletion though better suited for 15mm and up. If you have been on the look out for a skirmish game that gives you plenty to work with, which gives you a fully featured world war 2 campaign experience from the perspective of a small "band of brothers", which gives you tools with which to create...   [click here for more]
32.Rules Pack Alpha for No End in Sight

Rules Pack Alpha for No End in Sight
by Nordic Weasel Games

The anti-tank gunner is down, screaming his head off, the men are getting anxious while trying to figure out how to set up the rocket launcher and the enemy seems to just have gotten their second wind. Why didn't anyone tell you what to do? * * * * * Welcome to the first supplement for No End in Sight. The Rules Pack contains a selection of optional rules to add more detail, change elements of...   [click here for more]
33.FiveCore Skill Companion

FiveCore Skill Companion
by Nordic Weasel Games

FiveCore campaigns are all about the characters and with this supplement you can drastically expand the skills on offer. A total of 90 skills in 9 categories allow a much wider variety of characters to be built and created. Suitable for any FiveCore game, including Five Parsecs From Home and Five Men in Normandy, the skills are generic enough to be usable with most any campaign and can slot right...   [click here for more]
34.Heroes and Horrors. A supplement for FiveCore

Heroes and Horrors. A supplement for FiveCore
by Nordic Weasel Games

Welcome to the world just beyond the mundane. This supplement for FiveCore and Five Men in Normandy lets you expand your gaming into the realms of the heroic, the pulpy and the supernatural. Included are rules for: Heroes. Character classes (Larger than life, Henchmen, Scoundrels, Tribals, Bystanders in distress, Enterprising civilians, Reporters, Hulking Brutes, Conscripts) Horrors including...   [click here for more]
35.Heavy Metal. Vehicles for FiveCore and Five Men in Normandy

Heavy Metal. Vehicles for FiveCore and Five Men in Normandy
by Nordic Weasel Games

Unleash the hell of warfare! This supplement expands the Five Men in Normandy and FiveCore rules to cover light and scout vehicles suitable for skirmish warfare, as well as squad and platoon level combat rules. Whether you are looking to play larger battles focused on squad leaders or deploy armoured cars and light tanks with quick, easy to use rules, this supplement will broaden the scope of...   [click here for more]
36.Rifleman's Guide. A supplement for Five Men in Normandy

Rifleman's Guide. A supplement for Five Men in Normandy
by Nordic Weasel Games

The world war 2 campaign just got better. A compilation of rules options for Five Men in Normandy, this lets you enhance your campaigns with the following rules: Expanded injury rules. Weather effects. Secondary Skills Personality Traits A Random Mission Generator to ensure no two games are the same. Walking Wounded for scenarios. Hidden enemy rules. Leadership. There's something...   [click here for more]
37.Celtic (gallic) A-frame house (clt019)

Celtic (gallic) A-frame house (clt019)
by libkneht

Celtic (gallic) A-frame house (clt019) This is paper model kit (High Quality PDF file) of the Celtic (gallic) A-frame house. The set included PDF-file: A4 (4 sheets) and Letter (4 sheets). Multi layer PDF-file - 3 roof covering textures; - 4...   [click here for more]
38.Irregular Encounters. A supplement for Five Men in Normandy

Irregular Encounters. A supplement for Five Men in Normandy
by Nordic Weasel Games

A supplement for Five Men in Normandy. Irregular Encounters adds the following options to your game: Force tables and special rules for Partisans. Two new missions. A new special character. Rules for sympathetic civilians and unwilling troops. Character Flaws for troops that just aren't up to standards or for more challenging scenarios. Spice up your games or add more tools for campaigns...   [click here for more]
39.Tactical Primer. A FiveCore supplement

Tactical Primer. A FiveCore supplement
by Nordic Weasel Games

This supplement for FiveCore gives you several tools to enhance your games. Force Doctrines to further distinquish your forces. An Army Generator to help set up random forces around the world with their own goals, nature and motivations. A Military Operation system to generate the overall military action going on in the background. For players who do not own Five Men in Normandy, this...   [click here for more]
40.Koncordia

Koncordia
by Dadi&Piombo

Koncordia is a sci-fi stand alone ruleset based on Impetus engine. Contrary to those rules it uses individually based figures which are grouped in teams. The rules are a beta version. Customers will receive new versions when released. To new Koncordia gamers we suggest to follow the official forum for support: http://impetus.ativiforum.com/ 32 pages /full colour (about 16Mb) English language...   [click here for more]
41.A Formidable Enemy

A Formidable Enemy
by Jade Tower Studio

A Formidable Enemy is a fast-paced skirmish game set in the French & Indian War. There are two PDF downloads included with your purchase: a 36 page rulebook, and a 45 page book of army lists and rosters. You can use one of the six premade armies, or create your own force with a comprehensive point system. The game has a historical “feel” through the use of Assets specific to different...   [click here for more]
42.Dust Warfare: Core Rulebook

Dust Warfare: Core Rulebook
by Fantasy Flight Games

“They were no match for our Ludwigs.” –Sigrid Von Thaler   In the year 1947, World War II still rages. Allied and Axis forces wage massive battles with weapons derived from alien technology in the alternate 1940s reality of Dust Warfare. Players of this exciting tabletop miniatures game control heroes, squads, and fearsome combat walkers as the world’s...   [click here for more]
43.Barracks for Gruntz 15mm 1.25

Barracks for Gruntz 15mm 1.25
by Rottenlead Publishing

This is the Gruntz 15mm Barracks application. It is a desktop application including a download for Windows and Mac OS users. Barracks allows you to setup unit cards, print them and save the JPG of the card for future use. The Unit types include those in the Gruntz game and it was designed to print the cards so you can store them in collector sleeves or group the JPG images on a sheet by using Word...   [click here for more]
44.Power Legion - Fast Rules for super-powered battles

Power Legion - Fast Rules for super-powered battles
by Ganesha Games

POWER LEGION (PDF) Power Legion is a fast-playing tabletop wargame ruleset. Each player controls a team of heroes or villains, each with their own attributes, traits, and tricks. Create any hero from comics, animation, or film with a flexible point-based system. Use 3 to 5 figures per side or play larger games Playable on a 3x3 ft. table using any figures you already own Games last...   [click here for more]
45.For Queen and Planet - The Boxer Rebellion - 1900

For Queen and Planet - The Boxer Rebellion - 1900
by First Command Wargames

An ancient nation, a powerful military and thousands of fanatical anti-foreign Boxers are arrayed against a handful of troops from eight nations. The foreign legations are under seige and foreigners are being murdered. You have no choice, but to take the forces at hand, face the overwhelming enemy on the field of battle and either prevail or be annihilated. For Queen and Planet - The Boxer Rebellion...   [click here for more]
46.Saganami Island Tactical Simulator Rule Book

Saganami Island Tactical Simulator Rule Book
by Final Sword Productions

Space Combat in the Universe of Honor Harrington! Saganami Island Tactical Simulator puts you in command of the ships of the Honorverse. Based on the game engine from the Origin Award winning game, Attack Vector Tactical. Thrill to the long range missile duel, dancing in 3-D vector space with broadsides of laser heads. Or close in to "kissing distance" and unleash the titanic fury of...   [click here for more]
47.Medenine - Rommel's Last Offensive

Medenine - Rommel's Last Offensive
by Rapid Fire Publications

‘Medenine - Rommel’s Last Offensive’ is the first in a new pdf series extending our popular Battlegroups concept to the Tunisian Campaign. In March 1943 Rommel launched his last attack in North Africa against the spearhead of Monty’s 8th Army in Southern Tunisia. Pit the famous desert rats of 7th Armoured Division against the re-equipped desert veterans of 15th Panzer Division...   [click here for more]
48.RAVENFELL: Docks & Crane

RAVENFELL: Docks & Crane
by Fat Dragon Games

RAVENFELL: Docks 7 Crane includes everything to create the perfect waterfront for your village. Docks in two heights, ramps, a full dockside crane, several buildings and water tiles are included. This set includes: • Two building styles • Docks in two heights • Water tiles • Ramp • Medieval dock crane (not shown) • Graphic layer options including weathering,...   [click here for more]
49.The Basilean Legacy - A Kings of War Supplement

The Basilean Legacy - A Kings of War Supplement
by Mantic Games

The Basilean Legacy is an expansion supplement for Kings of War which contains rules for the Basilean army of men, the Forces of Nature and the Forces of the Abyss. Product Type: Rulebook The 64-page Basilean Legacy takes an in-depth look at the background and history of the heavenly army of Basilea, complete with Angelic troops and holy mounted...   [click here for more]
50.Country Brewery Paper Model

Country Brewery Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. It may look complicated, but every part of the Country Brewery is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure you...   [click here for more]
51.ACW Gamer: The Ezine Issue 2

ACW Gamer: The Ezine Issue 2
by Raven Banner Games

ACW Gamer: The Ezine Issue 2: An electronic magazine for fighting the American Civil War on your table top! Miniatures, Scenarios, Reviews and more! Review: Trident Miniatures’ “Nation Divided” 40mm ACW Range Battle Report: Crossroads at Seven Pines Weapons: Weird Weapons of the Civil War Scenario: The Morning After Battle Report: Return to Castleman’s Ferry, Part...   [click here for more]
52.Impetus

Impetus
by Dadi&Piombo

Our popular system for ancients and medieval wargames goes digital! Impetus is a grand tactical set that allow you to play over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars. It is suitable for any scale of figures,from 2mm to 28mm (and over) thanks to its popular basing that allow you to recreate small dioramas. The rulebook includes also 16 starter lists (Macedonians,...   [click here for more]
53.Smooth&Rifled

Smooth&Rifled
by Dadi&Piombo

Smooth&Rifled is a game system designed to recreate skirmish games with 28, 20 or 15mm miniatures. It covers the period from approximately 1700 to approximately 1900. The French and Indian War, the American Revolution, the Napoleonic Wars, the American Civil War and the wars of the Colonial era are just some of the periods you can play with S&R. In the Appendix you will find all the...   [click here for more]
54.Pig Wars, 4th Edition: When men were men and pigs were money.

Pig Wars, 4th Edition: When men were men and pigs were money.
by Tod Kershner's Games

Why fight for love? Why fight for money or glory? Why not return to an era when men killed each other for something really valuable: farm animals! Pig Wars, 4th edition is an easy set of miniature rules for man to man combat in the ancient and medieval periods and is intended for individually mounted figures (base size is not important). Suggested unit size is 20 figures for foot...   [click here for more]
55.Actions and Tasks. Options for FiveCore

Actions and Tasks. Options for FiveCore
by Nordic Weasel Games

Ever needed rules for squeezing through a vent? Bribing a guard? Researching an alien virus? Pushing someone off a ledge? Conducting a rousing rallying speech? Actions and Tasks gives you rules this and much more. With simple "1's and 6's" tables, FiveCore style, 49 different situations are covered allowing almost any scenario to be played out. Whether you are a game...   [click here for more]
56.Last Starfleet Print & Play

Last Starfleet Print & Play
by Wicked Grin Games LLC

In the year 4010, humankind has ships in space but no colonies. Earth explodes and the last of our kind, just a few outbound ships, must set aside their differences and rally at the nearest life-sustaining planet. Pick your captains and team up in this action packed cooperative strategy game. Upgrade your ships, land your crew and build powerful card combos together! The planet...   [click here for more]
57.Operation Crusader: Rommel's First Defeat

Operation Crusader: Rommel's First Defeat
by Fireball Forward

Refight the desperate battles between Rommel's Afrika Korps and the British 8th Army as they struggled for control of the fortress of Tobruk in November of 1941. Tanks fleets clashed in the Libyan desert in a massive offensive that ultimately handed the Desert Fox his first defeat. These well playtested 13 scenarios for the popular WW2 tactical rules Fireball Forward cover all aspects of the fighting...   [click here for more]
58.The Solo Wargaming Guide

The Solo Wargaming Guide
by Precis Intermedia

Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
59.Victory Decision: Future Combat

Victory Decision: Future Combat
by A.D.Publishing

Victory Decision: Future Combat is a comprehensive game system to using Science Fiction Infantry units and Armoured Fighting Vehicles in Victory Decision. These rules cover almost all aspects of Science Fiction wargaming, from Troop Quality and Leadership to Air Strikes, Bunker Assaults, Combat in Buildings, Psi Powers, Vehicle and VTOL combat. Victory Decision: Future Combat features a unique Leadership-modified...   [click here for more]
60.Mayhem

Mayhem
by Brent Spivey Creations

The MAYHEM Battle Chest edition contains both the core rules and the STRONGHOLD expansion. MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers...   [click here for more]
61.HONComp NEW Pack#4 & #5

HONComp NEW Pack#4 & #5
by BATTLESPROJECT MAPS

NEW BOARDS HONComp : A new grid ( color-coded ) without pictograms to be also usable with miniature game rules ( 15mm or 1/100 ) or Tiles/ Counters. ----> All HONComp Boards will transformed with new grid and futures Boards. ----> There will be a Terrain Chart with color code for the movement, Line of Sight (LOS) and shooting. ...   [click here for more]
62.Victory with Honour

Victory with Honour
by Morningstar Productions

Victory with Honour is a two page skirmish wargame for the pre-gunpowder era. It is not just about winning, however – it is about winning the right way. Players vie not only for control of the field, but to make the most glorious and honourable display, just as their ancestors would have. In the same way as Celtic chieftains, Roman centurions, European knights, Arabian faris, Japanese...   [click here for more]
63.Brunswickers 1815 part 1

Brunswickers 1815 part 1
by Walkerloo Toy Soldiers

Walkerloo 1:32 scale DIY miniatures. About 10 cm tall. Expressive paper soldiers for war gaming, toy playing and very nice displays... Although the Life Guards to the Duke of Brunswick the Lieb-Battalion were not the most experienced of the Brunswick troops but they look great in their black kit. Alas the Duke was killed by a musket ball leading them at Quatre Bras. The Jaegers often veterans...   [click here for more]
64.Jaynes Intelligence Review: The People's Republic Navy

Jaynes Intelligence Review: The People's Republic Navy
by Final Sword Productions

Final Sword Productions Presents the PDF version of The Jaynes Intelligence Review: The People's Republic Navy. This soft cover coffee table book has information on the People's Navy from David Weber's Honor Harrington universe, ranging from the founding and battle histories to detailed class histories and size comparison charts of the ships! Much of this material has never been published elsewhere,...   [click here for more]
65.For Queen and Planet - The Imperial Wars of Earth and Mars - 1845 - 1930

For Queen and Planet - The Imperial Wars of Earth and Mars - 1845 - 1930
by First Command Wargames

For Queen and Planet – Core Rules The sweep of the red Sudanese desert, scattered with thorny trees and pierced by black basalt outcrops is the setting for this cinematic rule set. The whirling dervish, the fanatical Ansar and the lonely British foot soldier far from home are the combatants. With these rules, you can take the role of the British commander tasked by the Queen...   [click here for more]
66.ACW Gamer: The Ezine Issue 1

ACW Gamer: The Ezine Issue 1
by Raven Banner Games

ACW Gamer: The Ezine Issue 1: An electronic magazine for fighting the American Civil War on your table top! Miniatures, Scenarios, Reviews and more! A skirmish level scenario for Pohick Church, 1861 An interview with Chris Hughes, owner/sculptor of Sash and Saber Castings A unit sketch of the 83rd Pennsylvania Volunteer Infantry Crucible of Valor: an unofficial ACW variant for Warlord Games'...   [click here for more]
67.Warfare at Sea in the Age of Reason

Warfare at Sea in the Age of Reason
by Tod Kershner's Games

Easy rules for naval actions in the age of sail, roughly from the Armada to the mid-19th century. 2 scenarios included. Easy to read ship charts and tables. Includes rules to use with the Sport of Kings campaign game or virtually any campaign system. Colorfully laid out. Designed and produced by the same team that brought you Warfare in the Age of Reason, Pig Wars, Age...   [click here for more]
68.Russian Country Small Chapel (rch003)

Russian Country Small Chapel (rch003)
by libkneht

Russian Wooden Small Chapel (rch003) This is paper model kit (High Quality PDF file) of the Russian Wooden Small Chapel. The chapel was constructed in the 18th century. The set included PDF-file: A4 (5 sheets) and Letter (5 sheets). The Region: The Wars: - Great Northern War (1700-1721) - Kościuszko Uprising (1794)...   [click here for more]
69.The SOTCW World War I Compendium

The SOTCW World War I Compendium
by Shilka Publishing

SOTCW subscriptions are now available here at Wargame Vault. It began in Sarajevo in 1914, in a cascade of treaty obligations following an assassination. It ended in the mirrored halls of Versailles in 1918, in a treaty that would lead directly to an even more catastrophic war. The Great War--World War I--slaughtered millions, left a continent in ruins, and caused many a military leader to reassess...   [click here for more]
70.Some Corner of a Foreign Field - WW2 Edition

Some Corner of a Foreign Field - WW2 Edition
by Morningstar Productions

Some Corner of a Foreign Field - WW2 Edition is a squad level game for 4-15 models per side. Using just a d20 or two, it models close range infantry firefights on boards from 2x2 to 8x8, anywhere from Normandy to the Far East. Make sure you bring plenty of cover, because if you're hit, there's a good chance you're going down - better to not get seen at all! Including rules for...   [click here for more]
71.Little Lead Wars

Little Lead Wars
by Morningstar Productions

Little Lead Wars is a simple, old-fashioned game to play with traditional toy soldiers – it could be considered a “toygame” as much as a wargame in its slightly abstract approach to warfare. A match-less successor to the spirit of HG Wells' Little Wars and Dowdall & Gleason's Sham Battle, Little Lead Wars takes up only two sides of A4 paper in bringing you fun...   [click here for more]
72.Dance of the Vampires

Dance of the Vampires
by Clash of Arms Games

In 1985, I was working with Tom Clancy on the military thriller Red Storm Rising, although we hadn’t settled on that title yet. The novel depicted what was called in the 1980s the “Central Front scenario,” a massive, all-out invasion by the Soviets and Warsaw Pact countries against NATO, with the goal of destroying NATO politically and militarily, as well as occupying...   [click here for more]
73.Celtic (Gallic) Farmyard and Fences (clt015)

Celtic (Gallic) Farmyard and Fences (clt015)
by libkneht

Celtic (Gallic) Farmyard and Fences (clt015) This is paper model kit (High Quality PDF file) of the Celtic (Gallic) Farmyard and Fences. The set included PDF-file: A4 (6 sheets) and Letter (6 sheets). - 2 buildings (52x34 mm, 66x36 mm); - 4 direct fences (162 mm long); -...   [click here for more]
74.Jaynes Intelligence Review: The Manticoran Navy

Jaynes Intelligence Review: The Manticoran Navy
by Final Sword Productions

Final Sword Productions presents the PDF version of the Jayne Intelligence Review: The Manticoran Navy. A PDF version of the soft cover coffee table book which details the Royal Manticoran Navy of David Weber's Honor Harrington universe. With material written by David Weber himself, this book is an official concordance of data on the Manticoran Navy. The 64 pages cover topics ranging from the founding...   [click here for more]
75.Butcher of Rake's Corner Paper Model

Butcher of Rake's Corner Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just 5 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. Optionally, you can use a piece of foamcore for the base. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the...   [click here for more]
76.Village Chapel Paper Model

Village Chapel Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure...   [click here for more]
77.Celtic (Gallic) house (clt011)

Celtic (Gallic) house (clt011)
by libkneht

The Celtic (Gallic) house (clt011) This is paper model kit (High Quality PDF file) of the Celtic building. The set included PDF-file: A4 (3 sheets) and Letter (3 sheets). Multi layer PDF-file - 3 walls textures; - 3 roof covering textures Use Adobe Acrobat Reader...   [click here for more]
78.Flux Battle Objectives

Flux Battle Objectives
by Sequestered Industries

A suite of objectives for miniature skirmish tabletop battle games. Flux Battle Objectives take a system-agnostic, ‘asymmetric’ approach to determine the criteria for victory for tabletop battles. Not only does this mean that each combatant may not actually know what the true objective of the other is, but success for one combatant may not...   [click here for more]
79.Saganami Island Tactical Simulator: Ship Book One

Saganami Island Tactical Simulator: Ship Book One
by Final Sword Productions

Space Combat in the Universe of Honor Harrington! Saganami Island Tactical Simulator puts you in command of the ships of the Honorverse. Based on the game engine from the Origin Award winning game, Attack Vector Tactical. Thrill to the long range missile duel, dancing in 3-D vector space with broadsides of laser heads. Or close in to "kissing distance" and unleash the titanic fury of...   [click here for more]
80.Astounding tales 2nd Ed.

Astounding tales 2nd Ed.
by Pulp Action Library

Astounding Tales! is a set of rules for mayhem, murder and Weird Horror set in the period between the 1920s and the end of the black-and-white B Movie era - Film Noir, hard-boiled novels, pulp magazines with Charles Atlas advertisements in the back, that sort of thing. A world where private eyes fight hoodlums, but where heroes – often cunningly disguised by wearing a small mask, which...   [click here for more]
81.Cobblestones Tile Kit #1

Cobblestones Tile Kit #1
by Dave Graffam Models

This paper tile set is easy to create, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, aluminum ruler and cutting mat. For sturdier tiles, use foamcore and spray glue. These tiles are designed with a 1" grid to be used at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting...   [click here for more]
82.Colonial Battlefleet: Star's Reach

Colonial Battlefleet: Star's Reach
by Steel Dreadnought Games

Since it's release in 2010, Colonial Battlefleet has taken starship gaming by storm. It combines fast and easy gameplay with a tactical depth few other systems can match. Colonial Battlefleet: Star's Reach is a new expansion for the Colonial Battlefleet core rules. This supplement includes: 3 new fully developed races. Each race has its own culture, armory, tech levels, and special abilities....   [click here for more]
83.Colonial Battlefleet: Core Rules

Colonial Battlefleet: Core Rules
by Steel Dreadnought Games

There can be only one! Make sure it's yours. In the far future, Terran colonies are warring amongst themselves, even as a hostile xenophobic race approaches, bent on scouring all 'alien' life from the galaxy. Take control of a task force of starships from your colony world and lead your fleet to victory or die a horrible death in the cold vacuum of space! Anything from a stealth destroyer to a mighty...   [click here for more]
84.Celtic (Gallic) Roundhouse (clt014)

Celtic (Gallic) Roundhouse (clt014)
by libkneht

The Celtic (Gallic) Roundhouse (clt014) This is paper model kit (High Quality PDF file) of the Celtic Roundhouse. The set included PDF-file: A4 (11 sheets) and Letter (11 sheets). Multi layer PDF-file - 3 walls textures; - 2 roof covering textures Use Adobe Acrobat...   [click here for more]
85.HONComp NEW Pack#3

HONComp NEW Pack#3
by BATTLESPROJECT MAPS

NEW BOARDS HONComp : A new grid ( color-coded ) without pictograms to be also usable with miniature game rules ( 15mm or 1/100 ) or Tiles/ Counters. ----> All HONComp Boards will transformed with new grid and futures Boards. ----> There will be a Terrain Chart with color code for the movement, Line of Sight (LOS) and shooting. ...   [click here for more]
86.Activation Cards for Gruntz 15mm

Activation Cards for Gruntz 15mm
by Rottenlead Publishing

These activation cards are for use in the Gruntz 15mm SCI-FI Wargame. They are printed in a small boardgame size card format for use during a Gruntz game. To use these cards you need the Gruntz 15mm SCI-FI main rule set. The cards DO NOT come with plastic protection sleeves, however I recommend you buy either Ultrapro, Ultimate Guard or an equivlant card protect set to protect the cards dring play....   [click here for more]
87.For Queen and Planet - The Martian Punitive Expedition - 1901

For Queen and Planet - The Martian Punitive Expedition - 1901
by First Command Wargames

For Queen and Planet – The Martian Punitive Expedition - 1901 Supplemental Scenario Book A planet to be conquered, vengeance to be wreaked and glory to be won. That is the motivation of the commander of the Martian Punitive Expedition of 1901. With these rules, you can take the role of the British commander tasked by the Queen with taking the fight to the Cephalopod invaders...   [click here for more]
88.Darkfast Dungeons: Basic Game

Darkfast Dungeons: Basic Game
by Okumarts Games

Note: for a limited time this product is offered at a Boxing Week discount. Darkfast Dungeons is a print and play tabletop game designed to provide a robust dungeon crawl experience in a couple of hours. Perfect as an introduction for kids or people new to tabletop gaming Darkfast Dungeons is also a great game for more experienced players with limited time or resources to devote to gaming. A typical...   [click here for more]
89.Library of Rake's Corner Paper Model

Library of Rake's Corner Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. Optionally, you can use a piece of foamcore for the base. A fine-line ink marker is recommended for darkening the paper edges, and foamcore is recommended for the ground piece, and a few other common...   [click here for more]
90.Warfare in the Age of Madness 1.1

Warfare in the Age of Madness 1.1
by Visceral Impact Studios

Warfare in the Age of Madness is a game of company-level battles in a dark near future. Designed for 15mm figures, opposing forces fight to survive by scavenging supply caches from the battlefield, stripping enemy casualties of their gear, and raiding the enemy field camp. Features include easy to learn rules, small armies of just a few dozen 15mm figures (about 10-12 elements/stands) and a few vehicles,...   [click here for more]
91.Pulp Alley - PDF

Pulp Alley - PDF
by Pulp Alley

The thrilling Pulp Alley game in PDF format. Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. Pulp Alley is the game of extraordinary action and adventure! Pulp Alley plays at the pulse-pounding pace of your favorite pulps and serials. Characters...   [click here for more]
92.Epic Heroes: Skirmish Gaming in the Realms of Fantasy

Epic Heroes: Skirmish Gaming in the Realms of Fantasy
by Strategic Elite

The FIRST official Supplement to Brink of Battle: Skirmish Gaming through the Ages! LOOK AT WHAT’S INSIDE! New Game Rules – There are new game mechanics for Flyers, Exotic Cavalry, Beasts of War, and Magic! This has the most robust Magic rules and Spell lists of any skirmish game with over 60 Spell effects and dynamic...   [click here for more]
93.Modular Urban Construction Kit 3  After the bomb

Modular Urban Construction Kit 3 After the bomb
by Stoelzel's Structures

Modular Urban Construction Kit 3: After the bomb Classifieds S0053 This is the way the world ends   This is the way the world ends   This is the way the world ends  ...   [click here for more]
94.Naval Thunder: Battleship Row

Naval Thunder: Battleship Row
by Steel Dreadnought Games

WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
95.Battles From the Age of Reason, Third Edition Rules

Battles From the Age of Reason, Third Edition Rules
by Clash of Arms Games

This is the long-anticipated Third Edition revision of the ‘Battles from the Age of Reason’ Standard Rules—BAR v3. In this Third Edition, the BAR rules have been made more user-friendly and have been expanded with more examples to make the BAR learning and playing experience clearer and smoother. This pdf file (BAR v3.2) has been polished up so that it includes fixes to all known...   [click here for more]
96.JagdPanther Magazine #12

JagdPanther Magazine #12
by Amarillo Design Bureau

Take a journey with us back to January 1976, when a small wargame club in Amarillo Texas (led by Steve Cole) produced an award-winning magazine filled with articles, variants, and reviews. The "Iron Age" of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters. The editorial noted that the company had sold 4,200 copies of its various games...   [click here for more]
97.Victory Decision: World War II

Victory Decision: World War II
by A.D.Publishing

Even today's world is still living with the consequences of World War II, the most significant conflict in our history. Victory Decision: World War II is an action based game that allows you to command a platoon sized force or more in this momentous conflict. It features a unique Leadership-modified alternate unit activation system. The result is a fun and fast paced war game that involves both players...   [click here for more]
98.Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium
by Legionnaire Games

More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
99.Dust Warfare: Campaign Book Zverograd

Dust Warfare: Campaign Book Zverograd
by Fantasy Flight Games

The Sino-Soviet Union enters Dust Warfare in Campaign Book “Zverograd.” This supplement includes a Platoon List with stats and costs for all of the SSU units, background information regarding this faction, and rules for the first Dust Warfare campaign. Moreover, Campaign Book “Zverograd” contains new unit entries for both the Axis and Allies to combat...   [click here for more]
100.Trapdoor

Trapdoor
by Trapdoor Games

TRAPDOOR is a set of rules which allow players to explore perilous subterranean fantasy worlds using little more than dice, miniatures and their imaginations. It was born chiefly from two desires: To devise a simple dungeon adventure rules engine that still allowed for detailed character development and thus longevity. To create a set free from the constraints of being tied to...   [click here for more]
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