Top 100 Products
01.Blood & Plunder

Blood & Plunder
by Firelock Games

Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles on...   [click here for more]
02.Babylon - Construction Yellow

Babylon - Construction Yellow
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
03.Maximillian 1934 - Pulp Action Road Rage Rules

Maximillian 1934 - Pulp Action Road Rage Rules
by Mana Press

Emerging from the heat shimmer they come in a roar of sound and fury, the nomad brigands and road pilots. Chrome, dust and rust in your rearview mirror are the first harbingers of impending doom. Then the incessant chatter of twin Vickers fills your ears and your auto begins to disentegrate around you. It's the Dirty Thrities and you're having a bad day... Pray Maximillian...   [click here for more]
04.Kampfgruppe Commander III

Kampfgruppe Commander III
by Studio Capitan

Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening...   [click here for more]
05.Wars of Insurgency: Skirmish Warfare in the Modern World

Wars of Insurgency: Skirmish Warfare in the Modern World
by First Command Wargames

"Rise up and free your country from its oppressors!" Simple fast-play rules for man-to-man, modern skirmish warfare Complete campaign system allowing rival factions to war for control of their fictional or historical country Special rules & descriptions for 6 faction types drawn from 20th - 21st century History Point system allowing balanced battles between...   [click here for more]
06.Babylon - Municipal Blue

Babylon - Municipal Blue
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
07.Final Assault

Final Assault
by Massimo Torriani

Final Assault allows players to field entire platoons of infantry and squadrons of tanks. The system relies on you comparing the roll of one or more d10 to a reference value (e.g. if the Tactical Value is 7, you’ll need to roll 1-7 on the d10). The game stands out for its attention to historical detail, and highlights the differences between the various weapons of the period as regards their...   [click here for more]
08.Budget Bundle

Budget Bundle
by Dave Graffam Models

This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale. Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for...   [click here for more]
09.Classic Starfire Core Rules Bundle

Classic Starfire Core Rules Bundle
by Starfire Design Studio

The Classic Starfire Core Rules Package is a combination of the three main rule books: 3rd Edition Tactical Rules Revised, Imperial Starfire, and Sky Marshal #2. These books contain all of the rules for the tactical battles and scenarios, and the strategic campaign game. You can find more detailed descriptions at: /product/221335/Starfire-3rd-Edition-Tactical-Rules-Revised /product/221337/Imperial-Starfire...   [click here for more]
10.Pequot War Scenario Book: Wargame scenarios retelling the story of the Pequot War in New England, July 1636 to September 1638

Pequot War Scenario Book: Wargame scenarios retelling the story of the Pequot War in New England, July 1636 to September 1638
by First Command Wargames

"Refight the Pequot War in 12 Scenarios!" 12 Scenarios with maps, orders of battle, special rules, and victory points! Narrative retelling of the History by stages of the war through scenarion introductions New or modified Traits to Song of Drums and Tomahawks for this war More detailed treatment and rules for early blackpowder...   [click here for more]
11.Cavalier - Wargame Rules for the Pike and Shot era

Cavalier - Wargame Rules for the Pike and Shot era
by Rory Crabb

Cavalier is a set of miniature wargame rules for fighting large skirmishes from the age of pike and shot covering the period from the mid 16th century to the late 17th century. The rules can be used to play battles from any of the many conflicts of this war-torn period such as the Italian Wars, the Thirty Years War and the English Civil Wars. The game has been designed with 28mm miniatures in mind...   [click here for more]
12.'65: Squad-Level Combat in the Jungles of Vietnam

'65: Squad-Level Combat in the Jungles of Vietnam
by Flying Pig Games

Fast, furious, and fun! Are you looking for something new, something fresh? ’65 might be the game for you. A squad-level, tactical game, ’65 recounts the early battles of the Vietnam War, from Ia Drang to Operation Starlight, and most everything between. The large and beautiful counters (1" to 1.375" square) represent squads, Leaders, Heroes, Snipers, M-48 and Pt-76 tanks,...   [click here for more]
13.Palaeo Diet: Eat or Be Eaten

Palaeo Diet: Eat or Be Eaten
by Ganesha Games

Palaeo Diet: Eat or be Eaten is a stand-alone set of gaming rules for recreating prehistoric animal hunts on your table top. The game models a time when humans were not yet in control of the world around them, when the landscape could just as easily give succour to a struggling tribe, as it could cripple a thriving people. Designed with solo and multiplayer...   [click here for more]
14.Unity Field Agent

Unity Field Agent
by Nordic Weasel Games

Ready your blasters, Unity Field Agent is here. Unity Field Agent is a space opera war-game for 10-12 figures on each side. Features include: Simple unit profiles. Each unit is defined by 5 numerical ratings (Yes, a Nordic Weasel Title with stats!) Dice rolls use minimal modifiers. You can look at your troop...   [click here for more]
15.Skirmish Afrika

Skirmish Afrika
by Radio Dishdash Publishing

Afrika is an imagery continent set in the modern world. The book contains the detailed background of 14 new and original countries.Within this continent, its countries have a diverse range of problems that include everything from war-like aggressive Neighbours to internal dissent and terrorism. At the same time, these countries have to deal with the spectre of modern colonialism. This takes the...   [click here for more]
16.Hostile Tactical AI

Hostile Tactical AI
by SixJAM

Tactical AI for skirmish miniature wargames. Hostile Tactical AI is an Artificial Intelligence system to order enemy units around in skirmish miniature wargames, so you may play solo or co-op against the enemy. The rules work through a deck of 72 cards that tell enemy units, where to go and what to do. There are two sets of instructions on every card. One set gives orders to patrolling units unaware...   [click here for more]
17.Where Sten Guns Dare

Where Sten Guns Dare
by Nordic Weasel Games

1943. The Fascist scourge holds Europe in an iron grip. Across the world, battalions clash and tanks burn. But in the shadows, another war is being fought. A war of knives and bombs. A war of infiltration. A war of resolute action and a war of daring. Enter the world of commando actions. * * * * * Where Sten Guns Dare sets you in the role as a British Commando squad, tasked with...   [click here for more]
18.Stato da Mar

Stato da Mar
by Simon Stokes

16th Century Renaissance Naval Campaign Rules. With the fall of the Byzantine Empire, three major naval powers established a dominance over different parts of the Mediterranean using galleys as their primary weapons at sea: the Ottomans in the east, Venice in the centre and Habsburg Spain in the west. Players choose one of the 6 nationalities, Kingdom of Naples & Republic of Genoa, Republic...   [click here for more]
19.Above the Clouds!

Above the Clouds!
by GT Publishing

Above the Clouds! is a set of air-combat miniature wargame rules for fighting large air battles from the late 1930s through the 1950s. The rules are intended to produce a free-flowing and fast game to represent air combat. Although air warfare is a very technical form of combat, rules which focus too much on the technical details quickly lose the "feel" of air combat by turning the game...   [click here for more]
20.Mustangs and Messerschmitts

Mustangs and Messerschmitts
by The Art of War

This is a provisional copy of the last edition of the rules, made available upon request. If or when "we" (Rocky's friends and heirs) finally complete the current editing project, we shall make a new edition available. ...   [click here for more]
21.A Fistful of TOWs 3

A Fistful of TOWs 3
by A Fistful of Games

Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
22.Skirmish Ragers Bundle

Skirmish Ragers Bundle
by Radio Dishdash Publishing

The Skirmish Ragers Kickstarter bundle The award winning Skirmish Ragers is a complete rule set including the supplements Medieval Mayhem, Holly Havoc, Year Zero and Zero Echo Delta (ZED). It's everything you need to play one off games or whole campaigns in the world of the zombie apocalypse. SKIRMISH RAGERS is a fast paced set of skirmish wargame whether its fighting hordes of shambling Zeds or...   [click here for more]
23.Yaah! Magazine and Complete Wargame #9

Yaah! Magazine and Complete Wargame #9
by Flying Pig Games

And, once again, we’re back. Yaah! Magazine #9 is another thick issue stuffed full of things like words, pictures we stole off the Internet, counters, and game maps. How thick? 84-pages thick. Thick enough to discipline your dog, so just sit and listen. We’ll lead off with the game, because our surveys say that despite the riveting articles, the pulse-pounding pizzazz of their pretty...   [click here for more]
24.Rising Sun, 3rd edition

Rising Sun, 3rd edition
by Admiralty Trilogy Group

Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts. The original edition of Rising Sun was the first supplement published...   [click here for more]
25.Airbattle RAG #3 for Birds of Prey

Airbattle RAG #3 for Birds of Prey
by Ad Astra Games

Airbattle RAG is the journal of Air Combat in the Jet Age! Fly a new jet, launch a new missile, take your seat in a new scenario! Airbattle RAG 03 is for everyone who enjoys Birds of Prey! This volume contains all the scenarios, lessons, aircraft and missiles from the Wings of the West convention. Over sixty years of combat aircraft development is covered,...   [click here for more]
26.Marlburian Commander

Marlburian Commander
by Studio Capitan

“Marlburian Commander” (MC) is an adaptation of our Napoleonic rules “Divisional Commander”. The tactics of the Marlburian era, which embraced the Nine Years War and the War of the Spanish Succession (approx.1688 – 1720), evolved intothose of the Seven Years War and,still later, into those of the Napoleonic period. However, players used to the grand tactics of the 1800’s...   [click here for more]
27.The Scummer issue 1. New gaming content for Starport and Dungeon Scum

The Scummer issue 1. New gaming content for Starport and Dungeon Scum
by Nordic Weasel Games

Welcome to the Scummer: A collection of gaming content for both Starport Scum and Dungeon Scum. The focus of this pack is to add new gaming content: Ideas and gadgets that can be put right on to your gaming table. Included are: *3 new magical treasures for Dungeon Scum. *3 new technological gadgets for Starport Scum. *A new Job for Starport Scum. *Totally-not-Jedi powers for Starport...   [click here for more]
28.Canvas Falcons

Canvas Falcons
by The Art of War

This is a provisional copy of the last edition, made available on request. If we complete our ongoing editing project, we'll make a new edition available. ...   [click here for more]
29.Operation Icarus

Operation Icarus
by Tiny Battle Publishing

“Home 8. Dined and worked. Planning conquest of Iceland for next week. Shall probably be too late! Saw several broods of ducklings.” - Alexander Cadogan, British Permanent Under-Secretary for Foreign Affairs, diary entry for May 4, 1940 On May 9, 1940, Great Britain issued a message to the leadership of Iceland, offering military defense of the island kingdom in exchange...   [click here for more]
30.An Infamous Traffic

An Infamous Traffic
by Hollandspiele

An Infamous Traffic Game Design & Art: Cole Wehrle Hex Number: 4 Duration: 45 to 90 minutes Players: 2 to 5 Solitaire Suitability: Very Low Theme: Economics; Nineteenth century It’s 1833. The East India Company has just had its monopoly...   [click here for more]
31.Romulan Armada Unity

Romulan Armada Unity
by Amarillo Design Bureau

Uncloak and Strike from the Shadows! A meeting of empires as a famous game system joins the Star Fleet Universe. Romulan Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 84-page rulebook includes the Essential Starmada Rules, 37 starships (Romulan, Federation, and Gorn) and eight bases (Romulan, Gorn, Federation, Klingon,...   [click here for more]
32.Accelerate and Attack! Aeons of War

Accelerate and Attack! Aeons of War
by Aotrs Shipyards

Accelerate and Attack! Aeons of War is a starship combat wargame design for fleet actions from Aotrs Shipyards. The game places the emphasis on tactical decision making and manoeuvre, while providing a technology system comprehensive enough to allow a wide variety of fleet playstyles but without compromising speed of play. Accelerate and Attack is a generic, open system that can be used with...   [click here for more]
33.Red Horde 1920

Red Horde 1920
by Tiny Battle Publishing

In 1919, the governments of the victorious Allied powers met in Paris to discuss the post-war order of things. But while they were talking, history continued to move. As the rest of Russia descended into civil war, forces of the Red Army moved westward to exploit the power vacuum left by the retreating German armies. They were met by units of the new Polish Army, who pushed them back steadily into...   [click here for more]
34.Federation Commander Scenario Log #2

Federation Commander Scenario Log #2
by Amarillo Design Bureau

"We must keep the zombies from spreading across the universe!" (8CM52) Zombie Apocalypse Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios (over 50 of them!) were originally published in Communique #1 through Communique #85. Here they are gathered into one spot as you requested. Earlier scenarios have...   [click here for more]
35.Klingon Armada Unity

Klingon Armada Unity
by Amarillo Design Bureau

The Klingons are coming and they are loaded for bear! A meeting of empires as a famous game system joins the Star Fleet Universe. Klingon Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 86-page rulebook includes the Essential Starmada Rules, 46 starships (Klingon, Federation, Tholian, Orion, Kzinti), and complete rules...   [click here for more]
36.Basic Impetus 2

Basic Impetus 2
by Dadi&Piombo

The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
37.Advanced Song of Blades and Heroes

Advanced Song of Blades and Heroes
by Ganesha Games

ADVANCED SONG OF BLADES AND HEROES PDF Advanced Song of Blades and Heroes is the updated incarnation of the award-winning Song of Blades miniatures system. Play fantasy skirmishes in any scale, with any models you already own. With an expanded magic system, an exciting turn sequence, a reaction system, an optional setting, weapon rules, an open-source point system,...   [click here for more]
38.Tribal - skirmish combat game

Tribal - skirmish combat game
by Mana Press

Tribal the skirmish combat game. In this book you get: the basic rules; optional rules for missile fire, dirty tricks and honour pools; four scenarios you can play in a variety of tribal settings; in-depth explanation of culture, weapons and combat for Maori, Vikings, Aztecs & Gladiators; extra rules for Stone-Age, Heian Japanese & Iroquois. Honour is everything! Tribal provides players...   [click here for more]

by Vandering Publications

A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
40.Converted Army list for Unity Field Agent

Converted Army list for Unity Field Agent
by Nordic Weasel Games

This army list for Unity Field Agent presents the Converted. Shambling cyborg enemies that harvest the fallen.. and the still-living.. for inclusion in their shock troops, the Converted are the perfect army for those with a fan of robots, zombies and everything inbetween! This booklet contains a brief background explanation, troop classes (with points values), victory point and experience point...   [click here for more]

by Brent Spivey Creations

The MAYHEM Battle Chest edition contains both the core rules and the STRONGHOLD expansion. MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers...   [click here for more]
42.AtC - Pointblank

AtC - Pointblank
by GT Publishing

On June 14th, 1943, the Combined Chiefs of Staff issued the Pointblank directive, which authorized the initiation of Operation Pointblank, the code name for the primary portion of the Allied Combined Bomber Offensive intended to cripple or destroy the German aircraft fighter strength, thus drawing it away from frontline operations and ensuring it would not be an obstacle to the invastion of Northwest...   [click here for more]
43.Blitzkrieg Commander II

Blitzkrieg Commander II
by Pendraken Miniatures

Blitzkrieg Commander II (2nd Edition) Blitzkrieg Commander II is an exciting wargame that allows you to re-create battles of the Second World War and Spanish Civil War using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
44.TRIUMPH! Early Access Edition

TRIUMPH! Early Access Edition
by Washington Grand Company

TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. NOTE: This is the Early Access Edition...   [click here for more]
45.Blast System bundle pack

Blast System bundle pack
by Nordic Weasel Games

This bundle gives you access to the entire range of "Blast Pistol" based skirmish games: Blast Pistol, Last Era, Price of a Mile, Powder and Bayonet. The systems are intended for quick play with a simple troop profile. They all feature army lists and provisions for simple campaign play. The bundle includes all four systems: Blast Pistol for scifi skirmish actions, Last Era for fantasy,...   [click here for more]
46.Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules
by Rory Crabb

***Updated Edition*** Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The...   [click here for more]
47.Up Front Infantry Personality Cards (2nd Edition)

Up Front Infantry Personality Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
48.Agricola, Master of Britain

Agricola, Master of Britain
by Hollandspiele

Agricola, Master of Britain Game Design: Tom Russell Map Art: Ania B. Ziolkowska Unit Illustrations: Gonzalo Santacruz Counter Layout & Cover: Tom Russell Hex Number: 3 Duration: 90 to 120 minutes Players: 1 Theme: Ancients; Solitaire It...   [click here for more]
49.Horse & Musket: Dawn of an Era

Horse & Musket: Dawn of an Era
by Hollandspiele

Horse & Musket: Dawn of an Era Game design: Sean Chick Art: Ilya Kudriashov Hex Number: 12 Duration: 60 to 90 minutes Players: 2 Solitaire Suitability: High Theme: 17th Century, 18th Century Series: Horse & Musket Sean...   [click here for more]
50.Scum of the Earth. Black Powder gaming for the rest of us.

Scum of the Earth. Black Powder gaming for the rest of us.
by Nordic Weasel Games

"Sire, the reinforcements have arrived on our left flank!" "Excellent Windsor, let's give these French degenerates what for" "But Sire, their uniforms... " "What about their uniforms?" "They look... well Sire, I swear they look like Austrians" "By God man, if they are shooting at the French,...   [click here for more]
51.Steel Typhoon

Steel Typhoon
by Admiralty Trilogy Group

Building on Clash of Arms’ critically acclaimed Rising Sun, Steel Typhoon features 36 scenarios covering the biggest and most famous naval battles of WW II in the Pacific: Rabaul, Truk, the Marianas, Leyte, and Okinawa, plus hypothetical scenarios that challenge the players with historical alternatives. Designed by Ed Kettler, Steel Typhoon is the culmination...   [click here for more]
52.Company Commander

Company Commander
by Studio Capitan

COMPANY COMMANDER is set in the XVIII & the first half of the XIX century. During this period there were many great battles with large armies and thousands of men but there were also many smaller actions where the use of a musket, ability in fencing, riding skills, personal courage and charisma were decisive. COMPANY COMMANDER rules are designed for games between small units of men such as...   [click here for more]

by Dadi&Piombo

Baroque is a set of wargames rules, based on the Impetus system. The rules allow you to play with miniatures the wars that ravaged Europe from the mid XVI Cent to the end of the XVII Cent. Baroque is easy to learn and combines fast, enjoyable play with historical accuracy thanks to some innovative game-mechanics. Baroque can be played in all scales: 28mm, 20mm, 15mm, 10mm and 6mm, and you won’t...   [click here for more]
54.Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing
by Admiralty Trilogy Group

Command at Sea (CaS) is an award-winning World War II tactical naval rules system. It can be used to simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. The CaS system emphasizes technical and historical...   [click here for more]
55.Pulp Alley - PDF

Pulp Alley - PDF
by Pulp Alley

The thrilling Pulp Alley game in PDF format. Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. Pulp Alley is the game of extraordinary action and adventure! Pulp Alley plays at the pulse-pounding pace of your favorite pulps and serials. Characters...   [click here for more]
56.This Is Not a Test

This Is Not a Test
by World's End Publishing

THIS IS NOT A TEST – POST-APOCALYPSE SKIRMISH RULES The great armed conflict known as the End War ravaged the world for years but came to its devastating conclusion in just seconds. In the aftermath of the nuclear attacks, remembered as the Great Fall, the United States was left a scarred wasteland. Millions died, polite society collapsed and scientific knowledge was lost in a forest of...   [click here for more]
57.Naval Warfare : Age of Missiles

Naval Warfare : Age of Missiles
by Geoff Curran

Naval Warfare : Age of Missiles. A game of modern naval warfare. The set includes all you need to play including an illustrated rulebook, Counter sheets of ships, missiles, aircraft, Helicopters, and record counters and data cards. In addition there is a Spreadsheet to aid the design of your own ships. The game can be played with models or using the counters provided. The rules...   [click here for more]
58.Divisional Commander

Divisional Commander
by Studio Capitan

The huge influence of Napoleonic combat systems, tactics and weaponry (the flintlock musket was the standard weapon for all Armies until the later 1840’s), meant that they remained the standard throughout the world until the full development of the rifled musket. This weapon, which used percussion caps rather than a spark from a flint, together with rifled artillery changed tactics and formations,...   [click here for more]
59.Open Combat

Open Combat
by Second Thunder

Open Combat - Rules for Fighting Miniature Battles Create the heroes, adventures and battles of your imagination The Open Combat tabletop miniature wargame skirmish rules are suitable for any pre-gunpowder historical period or fantasy setting. Use any miniatures & terrain you have Only a small area required (24"x24") Suitable for pre-gunpowder...   [click here for more]
60.Gunpowder Period

Gunpowder Period
by Hordes of Models and Buckets of Dice

The design philosophy of the Gunpowder rules provides a simple approach that can be used to play wargame battles at brigade or higher command levels, irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale) with your own current models and common basing formats currently in use. There are many very good rule sets aimed at a specific period in the hobby which provide a detailed...   [click here for more]
61.Frog Pond Vale - An adventure location for Dungeon Scum

Frog Pond Vale - An adventure location for Dungeon Scum
by Nordic Weasel Games

Dungeon Scum players will now have a new location to adventure in: The goblin-infested marshes of Frog Pond Vale. This expansion pack offers 20 encounters to threaten, puzzle and dismay your characters, whether you are visiting the Vale on a lark, passing through en route to somewhere or trying to get the reward for clearing out this mess. It can be slotted into almost any Dungeon Scum campaign...   [click here for more]
62.Line of Fire - The General Collection III Issues #11 - #15

Line of Fire - The General Collection III Issues #11 - #15
by Lock 'n Load Publishing

The Line of Fire General’s Collection contains Issue #11 through #15 for one low price. Line of Fire is a full-color PDF magazine series. Within its covers is, above all, crucial content that flatters fans of the Lock ‘n Load (LnL), Nations At War (NaW), World At War (WaW) systems and many others. In-depth,...   [click here for more]
63.All Things Zombie Miniatures: Fade to Black

All Things Zombie Miniatures: Fade to Black
by Lock 'n Load Publishing

It’s a fast paced, get you into the action quickly, RPG-Miniatures game about real life in an unreal world. All Things Zombie Miniatures: Fade to Black picks you up and places you right in the middle of a catastrophic zombie outbreak. Who you are when the outbreak occurs is just as important as where you are. Because unlike other zombie games, where the zombies have been...   [click here for more]
64.Up Front Action Cards (2nd Edition)

Up Front Action Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
65.Birds of Prey Complete Bundle

Birds of Prey Complete Bundle
by Ad Astra Games

Birds of Prey is a revolutionary jet combat game simulating flight with unprecedented precision and engrossing play. Flight mechanics allow freedom in three dimensions without requiring special maneuver rules. Physics-based systems model aircraft performance differences correctly and simply through the use of only two elegant playaids; graphical computers known as nomograms. Missiles fly out towards...   [click here for more]
66.Primeval - a Prehistoric Tribal supplement

Primeval - a Prehistoric Tribal supplement
by Mana Press

PRIMEVAL is a prehistoric gaming supplement for the TRIBAL rules - a skirmish-style wargame which focuses on the heroic deeds of units and individuals in battle. PRIMEVAL continues the theme of 'honour' as a fundamental element of tribal life and combat - which determines who actually 'wins' a game, through the actions of the protaganists in battle. PRIMEVAL goes back to the ere of the Dawn of...   [click here for more]
67.The Battlefield: Miniature Modern Warfare

The Battlefield: Miniature Modern Warfare
by Brent Spivey Creations

2013 Origins Award Nominee for Best Miniatures Rules The Battlefield: Miniature Modern Warfare puts the modern tactical first and third person shooter experience on the tabletop. Utilizing the Overdrive™ activation mechanic and a proprietary terrain and cover system, the game captures the rhythm and flow of ultramodern shooter engagements. You’ll soon...   [click here for more]
68.Against The Odds

Against The Odds
by Lock 'n Load Publishing

All New v3.0 Edition Now Available 7th Brigade Defiant to the Last Against the Odds: 7th Brigade Stands Defiant is a simulation of the Syrian attack on the Golan Heights during October of 1973. The map covers an approximately four-kilometer section of the Golan Heights between Tel Hermonit and Booster. Each counter represents infantry platoons, Sagger Teams, and vehicle platoons....   [click here for more]
69.Battles From the Age of Reason Primer, Third Edition

Battles From the Age of Reason Primer, Third Edition
by Clash of Arms Games

The BAR Primer is an enjoyable, user-friendly source for those who want to learn the Battles from the Age of Reason (BAR) game system or those who want to improve their knowledge of the system. Included in the BAR Primer are illustrated, easy-to-read explanations and examples of all of the most important BAR rules. There is a section on BAR tactics and an invaluable programmed instruction portion that...   [click here for more]
70.American Fleets

American Fleets
by Admiralty Trilogy Group

For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea (CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
71.The Emperor's Fleet

The Emperor's Fleet
by Admiralty Trilogy Group

The Emperor’s Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogy products before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
72.FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved
by Nordic Weasel Games

This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
73.Fistful of Lead: Reloaded

Fistful of Lead: Reloaded
by Jaye Wiley

Fistful of Lead: Reloaded was designed as a quick set of wargame rules for gunfghts in the Wild West. The rules can be learned within a couple of turns and still keep the favor of the period. The play is fast and furious, with a Hollywood fair to it. FfoL, as it’s known, has been around for over a decade with a small, but loyal fan base. This version has left the core rules in tact while adding...   [click here for more]
74.Modular arabic village

Modular arabic village
by Terrain4Print

This arabic style village can be built into 6 different buildings, 12 if you mirror them. The package also contains two walls, one gated wall, doors and windows, one ladder and a canvas roof. Check the manual if you want a description of how to assemble it: ...   [click here for more]
75.Viva Revolucion!

Viva Revolucion!
by Jaye Wiley

Viva Revolucion! is a Scenario Supplement for Fistful of Lead for the Mexican Revolution. Not only do you get period specific rules, but 10 scenarios that follow the timeline of the war. It's the Wild West meets the new Industrial Age of warfare. ...   [click here for more]
76.Rogue Planet

Rogue Planet
by Brent Spivey Creations

ROGUE PLANET SCI-FANTASY SKIRMISH The PDF download now includes both the printer friendly B&W version of ROGUE PLANET and the full color Derelict Planet Edition. To best enjoy the layouts in the Derelict Planet Edition, make sure that you have both 'Two-Up' and 'Show Cover Page During Two-Up' selected under 'View>Page Display' in your PDF options menu. The print edition that...   [click here for more]
77.Cold War Commander

Cold War Commander
by Pendraken Miniatures

Cold War Commander (1st Edition) Cold War Commander is an exciting wargame that allows you to re-create battles from the First Indo-China War right up to the present day using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
78.The Devil's Beach

The Devil's Beach
by Lock 'n Load Publishing

The Devil's Beach The Battle for the Beach depicts the fighting for Omaha Beach and the Normandy countryside behind it on June 6th, 1944. The player controls —by moving markers across the map and combating enemy units— the American and German formations that fought in the battle. The map covers a two-kilometer section of beach and the land behind it, including Charlie,...   [click here for more]
79.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
80.Night of Man

Night of Man
by Flying Pig Games

Night of Man is a card-driven, tactical board game. Set in a post-alien-invasion-of-Earth universe, the squads, heroes, and tanks of Earth's Militia battle against powerful aliens with enhanced power armor, hover tanks, Mechs, and spider-like robots. In each turn gamers draw up to a four card hand and may play a card, sometimes more, in each impulse. The cards activate units to...   [click here for more]
81.Polemos Napoleonic

Polemos Napoleonic
by Baccus 6mm

IIf ever there is an historical period that can lay claim to be THE classic subject for wargamers, then surely it must be those early years of the nineteenth century when Europe was gripped by the power of Napoleon Bonaparte, self-crowned Emperor of France and her conquered territories. A sublime hero to some, a tyrannical despot to others, Napoleon is a man...   [click here for more]
82.Sail and Steam Navies

Sail and Steam Navies
by David Brandon

Sail and Steam Navies is a miniatures rules system for fighting naval battles during the period of 1840 to 1880. These rules are designed for use with 1/600 scale waterline models but include options for use of 1/1200 scale models. The basic rules are 40 pages long, which include charts, an example of play, and conversion information for 1/1200 scale. The Under Both Flags module adds six...   [click here for more]

by Hordes of Models and Buckets of Dice

Welcome to Hordes of Models and Buckets of Dice Fast and enjoyable rules for playing wargames battles in the Biblical, Ancient, Dark Ages, Mediveal, Italian Wars, Gunpowder Period, English Civil War , Renaissance, Seven Years War, American War of Independance, Napoleonic Wars, American Civil War, Franco Prussian War, Victorian Period Wars, The Great War, Interwar Years and Gangland wars, World War...   [click here for more]
84.Operation Squad Evolution

Operation Squad Evolution
by Massimo Torriani

Operation Squad Evolution is the new edition of well know Operation Squad. Operation Squad was written to help simulate heroic events, but after four years of success with that game we wanted to publish a new version which includes all the experience gained in the meantime, and also during the development of our other successful games like Assault Platoon (platoon level gaming),...   [click here for more]
85.Pulp Alley: Pulp Leagues - PDF

Pulp Alley: Pulp Leagues - PDF
by Pulp Alley

Pulp Leagues is an companion book for our Pulp Alley game. As well as introducing some new rules, our Pulp Leagues book is also a compilation of all our Pulp Alley character types, perks, abilities, and resources previously published in our rulebook and expansions. In addition, Pulp Leagues includes tons of fun optional rules for playing all kinds of pulp...   [click here for more]
86.Yaah! Magazine and Complete Wargame #8

Yaah! Magazine and Complete Wargame #8
by Flying Pig Games

It’s our eighth issue and Brad Smith is at the helm of the magazine as a guest-editor. We’ve got 80 pages crammed full of gaming goodness from a diverse group of talented writers. You’ll find news on the latest wargaming releases, a look back at some classic wargames, scenarios, expansions, and of course, our featured game. To start off with, our feature story is an exclusive tour...   [click here for more]
87.High Moon – Dead Reckoning

High Moon – Dead Reckoning
by Rebel Minis

High Moon – Dead Reckoning It’s a stand-alone game that brings the world of Horror to the Old West, but if you want, you can play it as a straight up Western game. In High Moon – Dead Reckoning you’ll find rules for a variety of supernatural creatures as well as natural ones. What: Wild West Horror playable with any figures. Scale: 1 figure or counter...   [click here for more]
88.Home Fleet

Home Fleet
by Admiralty Trilogy Group

Home Fleet’s 110 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies. Almost every Command at Sea product published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but this is the first time all of the...   [click here for more]
89.Seven Pines; or, Fair Oaks

Seven Pines; or, Fair Oaks
by Hollandspiele

Game design: Tom Russell Map artist: Ilya Kudriashov Hex number: 17 Duration: 60-120 minutes Players: 2 Solitaire Suitability: High Theme: ACW Shot & Shell Battle Series: 1 The SHOT & SHELL BATTLE SERIES recreates battles fought during the mid-nineteenth century at the brigade level. Each brigade is represented by an ID counter and several Step Counters so as to model the gradual attrition...   [click here for more]
90.The British In China: Gallant Deeds In The Reign Of Queen Victoria

The British In China: Gallant Deeds In The Reign Of Queen Victoria
by Matomaton

A Matomaton military history reference book. A compilation of WHG Kingston's writings on British actions in China during the reign of Queen Victoria. This PDF gathers together Kingston's articles written for two volumes that charted the wars and campaigns fought by Great Britain in various parts of the world. Details The PDF contains: -- Four pages for the...   [click here for more]
91.Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1
by Joseph A. McCullough

Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt –...   [click here for more]
92.Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI
by Rottenlead Publishing

NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
93.Whitewash City:  The Complete Set

Whitewash City: The Complete Set
by Hotz Stuff

The Whitewash City: The Complete Set (Mother Lode Set) includes ALL 45 Whitewash City PDF model files. This makes 85 building models from small privies and tents to large stores, houses, hotels and a lot more, all to 30mm, 1/60th scale. The Mother Lode Set includes ALL 21 Add-On Kits and Gold Towntm in one zip for ONLY $60.00 USD, which works out to 83 building...   [click here for more]

by Dadi&Piombo

Smooth&Rifled is a game system designed to recreate skirmish games with 28, 20 or 15mm miniatures. It covers the period from approximately 1700 to approximately 1900. The French and Indian War, the American Revolution, the Napoleonic Wars, the American Civil War and the wars of the Colonial era are just some of the periods you can play with S&R. In the Appendix you will find all the...   [click here for more]
95.Atlanta is Ours

Atlanta is Ours
by Greg Wagman

Atlanta is Ours is the Western Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the west from 1862-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: Fort Donelson, Pea Ridge, Shiloh, Corinth, Perryville, Stones River,...   [click here for more]
96.Sci-Fi Style Buildings

Sci-Fi Style Buildings
by WargamePrint

Sci-fi Style Buildings "The Old Colony Settlement" This paper model set (High Quality PDF file) of the Sci-fi style buildings. The set included PDF-files: A4 ( 36 sheets, 4 sheets) and US Letter ( 36 sheets, 4 sheets, 1 sheet)....   [click here for more]
97.Imperial Skies PDF Edition

Imperial Skies PDF Edition
by Rottenlead Publishing

Imperial Skies is a Miniature battle game for lighter than air ships. There is a range of miniatures availible from Brigade Models in the UK, which cover many nation airships. Statistics are provided in the book for all models they produce as of September 2016. Future releases by Brigade models will be supported with additional statistic cards. This game is supported and sold by Brigade Models out...   [click here for more]
98.TMP: Minutes to Midnight

TMP: Minutes to Midnight
by Minion Games

“Nuclear Triad” Becomes Cornerstone of National Defense It has been 20 years since the invention of the atomic bomb, and the superpowers of the world have remained embroiled in an ever-escalating arms race. The production of fissile material no longer poses a challenge for any nation. Instead, the race has switched to the development of a wide range of delivery systems....   [click here for more]
99.Gaining Grounds 2017 Strategy and Scheme Deck

Gaining Grounds 2017 Strategy and Scheme Deck
by Wyrd Miniatures

This Strategy and Scheme deck is for use with Gaining Grounds 2017. For more information on Gaining Grounds 2016, please visit Wyrd’s website: This deck contains: 19 Scheme cards 5 Strategy cards (Gaining Grounds 2017) 5 Strategy cards (M2E Core) All the cards in this deck are from the current version of Gaining Grounds...   [click here for more]
100.No Honor In Surrender

No Honor In Surrender
by Lock 'n Load Publishing

For The Emperor No Honor in Surrender is a squad-level tactical game simulating skirmishes in several critical battles fought between the US Marines and the Japanese army in the South Pacific in WWII. Players control squads of Japanese and American forces that fought in these battles. The counters represent single characters (Leaders), Squads of men, Weapon Teams,...   [click here for more]
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