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01.Scum of the Earth. Black Powder gaming for the rest of us.

Scum of the Earth. Black Powder gaming for the rest of us.
by Nordic Weasel Games

"Sire, the reinforcements have arrived on our left flank!" "Excellent Windsor, let's give these French degenerates what for" "But Sire, their uniforms... " "What about their uniforms?" "They look... well Sire, I swear they look like Austrians" "By God man, if they are shooting at the French,...   [click here for more]
02.Basic Impetus 2 (Spanish edition)

Basic Impetus 2 (Spanish edition)
by Dadi&Piombo

Con Basic Impetus puedes jugar batallas ambientadas en los períodos antiguo, medieval y renacentista. Una partida dura menos de hora y media. Puedes usar miniaturas de cualquier escala y en peanas de cualquier tamaño. Puedes constuir tu ejército con menos de 80 miniaturas. Este libro contiene 340 listas de ejércitos. No necesitas suplementos. Se incluyen reglas para...   [click here for more]
03.Rising Sun, 3rd edition

Rising Sun, 3rd edition
by Admiralty Trilogy Group

Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts. The original edition of Rising Sun was the first supplement published...   [click here for more]
04.Polemos Ruse de Guerre

Polemos Ruse de Guerre
by Baccus 6mm

Ruse de Guerre covers the North American Wars from 1754 to 1815 including the French and Indian War 1754-1763, the American War of Independence 1775-1783, and the War of 1812. The booklet also contains detailed listings of the forces involved in eight major battles of the period, enabling you to field forces from Britain, France, and America. A Ruse de Guerre is defined as,...   [click here for more]
05.Gaining Grounds 2017 Strategy and Scheme Deck

Gaining Grounds 2017 Strategy and Scheme Deck
by Wyrd Miniatures

This Strategy and Scheme deck is for use with Gaining Grounds 2017. For more information on Gaining Grounds 2016, please visit Wyrd’s website: http://www.wyrd-games.net/s/Organized-Play-Formats-17km.zip This deck contains: 19 Scheme cards 5 Strategy cards (Gaining Grounds 2017) 5 Strategy cards (M2E Core) All the cards in this deck are from the current version of Gaining Grounds...   [click here for more]
06.Basic Impetus 2

Basic Impetus 2
by Dadi&Piombo

The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
07.Imperial Skies PDF Edition

Imperial Skies PDF Edition
by Rottenlead Publishing

Imperial Skies is a Miniature battle game for lighter than air ships. There is a range of miniatures availible from Brigade Models in the UK, which cover many nation airships. Statistics are provided in the book for all models they produce as of September 2016. Future releases by Brigade models will be supported with additional statistic cards. This game is supported and sold by Brigade Models out...   [click here for more]
08.Ukrainian Crisis & The Little War

Ukrainian Crisis & The Little War
by Hollandspiele

Ukrainian Crisis & The Little War Game design: Brian Train Map Art: Tim Allen & Jose Faura Hex Number: 9 Duration: 2 hours Players: 2 Theme: Current Events Prolific designer Brian Train (The Scheldt Campaign) has created a number of games on unusual, under-gamed...   [click here for more]
09.Starfire I

Starfire I
by Starfire Design Studio

Originally published in 1979, this is the first version of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. Starfire is a game of fleet-level starship combat. Using a unique system for displaying a ship as a line of letters and numbers, combat is a matter of rolling to hit and then marking off damage from left to right. Starfire...   [click here for more]
10.Starfire III

Starfire III
by Starfire Design Studio

Originally published in 1981 by Task Force Games, this is a supplement to Starfire I and Starfire II. Republished in 2017 by the Starfire Design Studio. This PDF contains only the rulebook. Starfire III Empires adds strategic rules for playing the part of an intergalactic empire. Explore the galaxy, expand your economy and military might, and make friends or conquer your galactic neighbors. Find...   [click here for more]
11.Dungeon Scum

Dungeon Scum
by Nordic Weasel Games

"Who said Dungeoneering had to be dreary?" Based on the Starport Scum scifi rules, Dungeon Scum is a narrative wargame intended to be played by role players and war gamers alike. Gather your group of adventurers, set out on a dungeon delve and hope you make it back! Get loot, see the sights, maybe go on an epic quest. Dungeon Scum sets itself apart in a...   [click here for more]
12.Starfire 2nd Edition Rules

Starfire 2nd Edition Rules
by Starfire Design Studio

Originally published in 1984, this is the second edition of the Starfire board game. Republished in 2014 by the Starfire Design Studio. This PDF contains only the basic rulebook. 2nd Edition Starfire contains the tactical combat rules for both starship and fighter combat in a single book. Included are 19 scenarios that introduces the first interstellar conflict between the Terran Federation and...   [click here for more]
13.A Fistful of TOWs 3

A Fistful of TOWs 3
by A Fistful of Games

Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
14.Starfire II

Starfire II
by Starfire Design Studio

Originally published in 1980 by Task Force Games, this is the first supplement for the 1st edition of the Starfire board game. Republished in 2015 by the Starfire Design Studio. This PDF contains rules and scenarios. Starfire II is a continuation of the Starfire story and adds strikefighters. Launched from specialized carrier ships, they can use guns, lasers, rockets, or missiles to attack warships....   [click here for more]
15.Starfire New Empires

Starfire New Empires
by Starfire Design Studio

Originally published in 1985 by Task Force Games, this is the strategic rules for the 2nd edition Starfire board game. Republished in 2015 by the Starfire Design Stuio. This PDF contains only the basic rulebook. Starfire New Empires contains only the strategic rules for controlling an interstellar empire in a bid to conquer the galaxy. It contains rules for building star systems, on how to handle...   [click here for more]
16.Baroque

Baroque
by Dadi&Piombo

Baroque is a set of wargames rules, based on the Impetus system. The rules allow you to play with miniatures the wars that ravaged Europe from the mid XVI Cent to the end of the XVII Cent. Baroque is easy to learn and combines fast, enjoyable play with historical accuracy thanks to some innovative game-mechanics. Baroque can be played in all scales: 28mm, 20mm, 15mm, 10mm and 6mm, and you won’t...   [click here for more]
17.Starport Scum

Starport Scum
by Nordic Weasel Games

Starport Scum is a tabletop game of fierce space adventure, space pirates and salvage crews looking for the next big break. Drawing on sources such as Traveller, Firefly, Trigun and Borderlands, it's a game about getting by on the outskirts of civilization, always on the look out for that next job. Combining miniatures war gaming with role playing game touches, Starport Scum is playable as a conventional...   [click here for more]
18.Primeval - a Prehistoric Tribal supplement

Primeval - a Prehistoric Tribal supplement
by Mana Press

PRIMEVAL is a prehistoric gaming supplement for the TRIBAL rules - a skirmish-style wargame which focuses on the heroic deeds of units and individuals in battle. PRIMEVAL continues the theme of 'honour' as a fundamental element of tribal life and combat - which determines who actually 'wins' a game, through the actions of the protaganists in battle. PRIMEVAL goes back to the ere of the Dawn of...   [click here for more]
19.TRIUMPH! Early Access Edition

TRIUMPH! Early Access Edition
by Washington Grand Company

TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. NOTE: This is the Early Access Edition...   [click here for more]
20.Panzertruppe: Armored Combat in WWII v4

Panzertruppe: Armored Combat in WWII v4
by Chris Pagano

Panzertruppe is a set of tactical 1:1 rules for wargaming WWII armored combat using 6mm micro armor or 10mm miniatures (1/300 - 1/200 scale). The basic rules comprise only a few pages of text. Optional rules are provided for advanced play involving infantry, anti-tank guns, artillery, mortars, air support, minefields, indirect fire, hedgerows, hidden set up, and more. Specifications are provided for...   [click here for more]
21.Naval Thunder: Battleship Row

Naval Thunder: Battleship Row
by Steel Dreadnought Games

WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
22.Budget Bundle

Budget Bundle
by Dave Graffam Models

This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale. Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for...   [click here for more]
23.The Campaign for Kharkov: October 1941

The Campaign for Kharkov: October 1941
by Chris Stoesen

The Campaign for Kharkov contains two pint sized campaigns. One covers the advance of the German 57th Infantry Division and the other the German 101st Light Division. The attack came in October of 1941. This city would be the site of three major battles for the city. The interesting aspect of the October 1941 battle is in the nature of the troops involved. The Soviets had superiority in armor. The...   [click here for more]
24.FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved
by Nordic Weasel Games

This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
25.Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing
by Admiralty Trilogy Group

Command at Sea (CaS) is an award-winning World War II tactical naval rules system. It can be used to simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. The CaS system emphasizes technical and historical...   [click here for more]
26.Impetus

Impetus
by Dadi&Piombo

Our popular system for ancients and medieval wargames goes digital! Impetus is a grand tactical set that allow you to play over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars. It is suitable for any scale of figures,from 2mm to 28mm (and over) thanks to its popular basing that allow you to recreate small dioramas. The rulebook includes also 16 starter lists (Macedonians,...   [click here for more]
27.Victory Decision: Raid!

Victory Decision: Raid!
by A.D.Publishing

Victory Decision: Raid! is a new Ultraskirmish game that allows you to command a squad sized force in the momentous conflict of World War II. Each unit in “Victory Decision: Raid!” represents one individual infantry model. Games are focused on infantry squad vs infantry squad, and typically have 6-10 figures per side. These rules cover almost all aspects of World War II wargaming, from...   [click here for more]
28.Shipwreck Scenario 01 - The battle of Latakia

Shipwreck Scenario 01 - The battle of Latakia
by Vandering Publications

A ready to play scenario based on the battle of Latakia, the first ever guided missile engagement in modern naval warfare. Designed for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. With a little modification could be used for other rules systems too. Includes: A description of the action, results and long-term...   [click here for more]
29.Plan 1919

Plan 1919
by Hollandspiele

Plan 1919 Game design: John Gorkowski Map Art: Ilya Kudriashov; Counters: Tom Russell Hex Number: 8 Duration: 4 to 6 hours Players: 2 Theme: Alternate History; WWI Plan 1919 is a two-player game exploring the most influential campaign that never was: J.F.C. Fuller's...   [click here for more]
30.Synaptica: Scifi Wargaming System

Synaptica: Scifi Wargaming System
by Simon Yang

A fire is raging across the solar system. The Dominion’s autocratic grip has been weakened by infighting between noble houses and powerful corporations, and armed rebellion has broken out. Powered armor and mechs stalk the interior of colonial stations, and non-lethal crowd control weapons are rapidly being replaced. From converted ore tumblers slinging rocks at breakneck speed to high tech rail...   [click here for more]
31.Old School Tactical

Old School Tactical
by Flying Pig Games

Old School Tactical is the first in a dynamic series of fresh, tactical wargames. OST simulates, through an easily-learned game system, small unit engagements on the Eastern Front during 1941-42. Two players contest each scenario using counters representing the soldiers, guns, and vehicles that fought these desperate battles. On each turn play goes back and forth between the sides as Impulse Points...   [click here for more]
32.Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI
by Rottenlead Publishing

NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
33.Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals
by Steel Dreadnought Games

WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
34.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
35.Variant Rules pack 1 for Dungeon Scum and Starport Scum

Variant Rules pack 1 for Dungeon Scum and Starport Scum
by Nordic Weasel Games

One of the strengths of Nordic Weasel products is that they are written to be tinkered with. The Variant Rules pack provides a collection of new options for your games of both Starport Scum and Dungeon Scum, ranging from the exceptionally simple to the more involved. Inside, you will find 17 variant rules, covering everything from making the game more or less deadly, more options...   [click here for more]
36.Alpha Mecha - Mech Combat - Basic Set

Alpha Mecha - Mech Combat - Basic Set
by Powercell Games

ALPHA MECHA - The Fast Paced Tactical Game of Robotic Combat! Alpha Mecha is a fast paced robot combat game that is very easy to learn, yet has all the tactics of more complex battle games. Throw away the paperwork! This game works effortlessly to help you create battle with 10...   [click here for more]
37.Fire As She Bears! 2nd Edition (2.1)

Fire As She Bears! 2nd Edition (2.1)
by Starboard Tack Press

Fire As She Bears! - 2nd Edition (2.1) is a 2005 recipient of the Origins Vanguard Award "It was actually here...that French shot crashed through the scantlings to decapitate men or cut them in two, here that splinters, as deadly as shrapnel, flew to shred and skewer human flesh, here that those untouched sweated and strained with tackle and handspike to load and lay these 3-ton lumps of iron...   [click here for more]
38.This Is Not a Test

This Is Not a Test
by World's End Publishing

THIS IS NOT A TEST – POST-APOCALYPSE SKIRMISH RULES The great armed conflict known as the End War ravaged the world for years but came to its devastating conclusion in just seconds. In the aftermath of the nuclear attacks, remembered as the Great Fall, the United States was left a scarred wasteland. Millions died, polite society collapsed and scientific knowledge was lost in a forest of...   [click here for more]
39.Tribal - skirmish combat game

Tribal - skirmish combat game
by Mana Press

Tribal the skirmish combat game. In this book you get: the basic rules; optional rules for missile fire, dirty tricks and honour pools; four scenarios you can play in a variety of tribal settings; in-depth explanation of culture, weapons and combat for Maori, Vikings, Aztecs & Gladiators; extra rules for Stone-Age, Heian Japanese & Iroquois. Honour is everything! Tribal provides players...   [click here for more]
40.An Infamous Traffic

An Infamous Traffic
by Hollandspiele

An Infamous Traffic Game Design & Art: Cole Wehrle Hex Number: 4 Theme: Economics; Nineteenth century It’s 1833. The East India Company has just had its monopoly of trade revoked by an official act of Parliament. You, and others like you, see a golden opportunity for profit in China. For too long...   [click here for more]
41.Alpha Mecha - Mech Combat - Expert Set

Alpha Mecha - Mech Combat - Expert Set
by Powercell Games

Alpha Mecha - The Expert Set - New rules, units, and pilots! The Expert Rules take the game to the final level. These rules help flesh out pilots and mecha to show their individuality. New rules for... pilot powers mecha...   [click here for more]
42.Five Men at Kursk

Five Men at Kursk
by Nordic Weasel Games

Welcome to the front. It's 1800 miles to Berlin. * * * * * Tanks, commando raids, intense infantry action, campaign games and heroes against the odds. All this and more can be found in Five Men at Kursk, the premier set of second world war skirmish game rules. Building off the legacy of the FiveCore system, Five Men at Kursk aims at providing a complete,...   [click here for more]
43.Advanced Song of Blades and Heroes

Advanced Song of Blades and Heroes
by Ganesha Games

ADVANCED SONG OF BLADES AND HEROES PDF Advanced Song of Blades and Heroes is the updated incarnation of the award-winning Song of Blades miniatures system. Play fantasy skirmishes in any scale, with any models you already own. With an expanded magic system, an exciting turn sequence, a reaction system, an optional setting, weapon rules, an open-source point system,...   [click here for more]
44.Alpha Mecha - Mech Combat - Advanced Set

Alpha Mecha - Mech Combat - Advanced Set
by Powercell Games

Alpha Mecha - The Advanced Set - New rules, units, and pilots! You played your first games of Alpha Mecha. Now go deeper into tactics without any of the lag! New rules for... gunnery initiative exposed...   [click here for more]
45.Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules
by Rory Crabb

Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The rules can be used for...   [click here for more]
46.Agricola, Master of Britain

Agricola, Master of Britain
by Hollandspiele

Agricola, Master of Britain Game design: Tom Russell Map Art: Ania B. Ziolkowska Unit Illustrations: Gonzalo Santacruz Counter Layout & Cover: Tom Russell Hex Number: 3 Theme: Ancients; Solitaire It is the year of Vespasian and Titus - the sixth such ordinary consulship...   [click here for more]
47.From Shako to Coal Scuttle

From Shako to Coal Scuttle
by Nordic Weasel Games

From Shako to Coal Scuttle lets you get the feeling of a big battle, without memorizing hundreds of pages of rules and having to paint a thousand figures first. Covering roughly a hundred years, starting with Napoleon and Washington and ending as the old world romance dies in 1914, an army consists of 8-12 infantry units with a few supporting cavalry units and artillery units representing the entire...   [click here for more]
48.Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts
by Steel Dreadnought Games

WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
49.Scum of the Earth. Demo Version

Scum of the Earth. Demo Version
by Nordic Weasel Games

Scum of the Earth is black powder gaming for the rest of us. Get old figures off the shelf and on to the gaming table. Modest armies on a modest gaming table doesn't have to mean a boring game. This is the demo version providing the basic game mechanics but omitting artillery, scenarios, campaigns and any period information. It is suitable for playing an introductory game using infantry and...   [click here for more]
50.Shipwreck -Ship detail sheets 8 - Asia

Shipwreck -Ship detail sheets 8 - Asia
by Vandering Publications

A set of ship detail sheets for the navies of Mainland Asia, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. Nations included: China: 31 ship classes India: 20 ship classes North Korea: 16 ship classes Pakistan: 9 ship classes ...   [click here for more]
51.Shipwreck -Ship detail sheets 9 - the Middle East

Shipwreck -Ship detail sheets 9 - the Middle East
by Vandering Publications

A set of ship detail sheets for navies based in the Middle East/North Africa, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. Nations included: Algeria: 7 ship classes Bahrain: 5 ship classes Egypt: 5 ship classes Israel: 6 ship classes Libya: 5 ship classes Morocco: 4 ship classes Saudi Arabia: 4 ship...   [click here for more]
52.Night of Man

Night of Man
by Flying Pig Games

Night of Man is a card-driven, tactical board game. Set in a post-alien-invasion-of-Earth universe, the squads, heroes, and tanks of Earth's Militia battle against powerful aliens with enhanced power armor, hover tanks, Mechs, and spider-like robots. In each turn gamers draw up to a four card hand and may play a card, sometimes more, in each impulse. The cards activate units to...   [click here for more]
53.Pulp Alley: Pulp Leagues - PDF

Pulp Alley: Pulp Leagues - PDF
by Pulp Alley

Pulp Leagues is an companion book for our Pulp Alley game. As well as introducing some new rules, our Pulp Leagues book is also a compilation of all our Pulp Alley character types, perks, abilities, and resources previously published in our rulebook and expansions. In addition, Pulp Leagues includes tons of fun optional rules for playing all kinds of pulp...   [click here for more]
54.Waterloo Style Buildings set 6mm

Waterloo Style Buildings set 6mm
by WargamePrint

The Waterloo Style Buildings set 1/285 Foldable Paper Scenery System This paper model set (High Quality PDF file) of the Waterloo style buildings. Multi layer PDF-file - 3 walls textures; - 3 sets of the windows; - 3 roof covering textures; - 1 Cut layer Use Adobe Acrobat Reader...   [click here for more]
55.Position (Air Combat for the Whole Family)

Position (Air Combat for the Whole Family)
by Ostfront

Quick and Easy Air Combat Game for the Whole Family Position is a fast paced aerial game for 2 or more players, using secret moves, simultaneous movement and attacks, and with free-form movement: drawing moves on paper squares. The game plays very similar to Wings of War except it is much more free-form (hand drawn moves instead of cards) and with much simpler...   [click here for more]
56.Platoon Commander: Poland Strikes!

Platoon Commander: Poland Strikes!
by Tiny Battle Publishing

Includes Version 1.5 of the rules. Includes updated graphics first utilized in Platoon Commander: India Pakistan War 1965. Poland Strikes is a Mark H. Walker-designed platoon-level, card-assisted World War Three-ish game based on Tiny Battle's Platoon Commander system. While the USSR is distracted by the West, Poland decides to settle the score with Hungary after years of escalating tensions along...   [click here for more]
57.Quad-S: Evolution - Spaceship Combat - Basic Set

Quad-S: Evolution - Spaceship Combat - Basic Set
by Powercell Games

Quad-S: Evolution - Spaceship Combat - Basic Set If you have purchased Quad-S: Evolution in the past, you do not need to purchase this product. Quad-S has been sold over 2000 copies in eight countries since its debut. Everybody from veteran gamers to new blood having its first taste of non-mass market gameplay is being introduced to Quad-S every week. With that...   [click here for more]
58.Armoured Srike - Cold War and Modern Rules for Armoured Combat

Armoured Srike - Cold War and Modern Rules for Armoured Combat
by Rory Crabb

Armoured Strike is a set of miniature wargame rules that allows players to recreate combined arms battles in miniature from conflicts during the cold war era (from the late 1940s to 1991) or the present day. These rules are designed for playing kinetic engagements at battalion or brigade level between forces. This rulebook includes all of the rules required to play the game plus army lists with...   [click here for more]
59.Invaders From Dimension X!

Invaders From Dimension X!
by Tiny Battle Publishing

Game Design: Hermann Luttmann Art: Tim Allen Players: 1 Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High They came from nowhere - literally! Invaders from Dimension X! is a solitaire game (with a two-player option) that begins the story of the brutal war between the invading alien Kay’otz race and the only human force capable of defeating...   [click here for more]
60.In the Trenches: Devil Dogs

In the Trenches: Devil Dogs
by Tiny Battle Publishing

Game Design: John Gorkowski Art: Christian Sperling and Jose Ramon Faura Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High “Retreat? Hell, we just got here!" The Battle of Belleau Wood is one of the most famous engagements in the long and storied history of the United States Marine Corps. Weeks of brutal combat earned them the grudging respect of...   [click here for more]
61.Banzai  Age of the Country at War  (2ndEd)

Banzai Age of the Country at War (2ndEd)
by 2D6 Wargaming

Banzai! The age of the country at war (2nd Edition) An elegant system focused on the feudal Japanese era (Sengoku Jidai) for the 6mm size of wargaming. This rules system is a tour de force and utilises unique features only found in 2D6 products! Like a "wind up and go" command system which brings feudal command and control to re-alistic...   [click here for more]
62.American Fleets

American Fleets
by Admiralty Trilogy Group

For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea (CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
63.F64M French 1st Corps Support, France, 1985-1990

F64M French 1st Corps Support, France, 1985-1990
by MicroMark Army Lists

F64M: French 1st Corps Support, France, 1985-1990 (double list) Detailing the combat support units of the corps, including the 8th Hussars Armoured Recce Regiment, 7th RHC Helicopter Regiment and 1st Corps Infnatry Regiment, plus a mention of the various service support units. ...   [click here for more]
64.Shipwreck -Ship detail sheets 4 - the Royal Navy

Shipwreck -Ship detail sheets 4 - the Royal Navy
by Vandering Publications

A set of ship detail sheets for the navies of the British Royal Navy, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. 49 ship classes in total ...   [click here for more]
65.Rapid Fire! Fast Play Rule Book

Rapid Fire! Fast Play Rule Book
by Rapid Fire Publications

Rapid Fire! is a set of fast play miniatures rules which enables players to re-fight brigade-level combined arms engagements during WW II. Provides an interesting mix of supporting weapons to go with your infantry, such as artillery, aircraft and armor. Very good rule set to introduce players to World War II miniature gaming. ...   [click here for more]
66.Extra Impetus 2

Extra Impetus 2
by Dadi&Piombo

Supplement 2 of Impetus game system. It includes 48 army lists and 1 campaign game. THE ROMAN EMPIRE Early Imperial Romans, Early Germans, Jewish Revolt, Dacians, Later Sarmatians, Alans, Middle Imperial Romans, Sassanid Persians, Palmyra, Arab-Aramaic Kingdoms, Pre-Islamic Arabs, Armenians, Ancient Britons, Caledonians, Early Irish, Picts, Alamanni, Late Imperial Romans (East),...   [click here for more]
67.All Quiet on the Potomac

All Quiet on the Potomac
by Greg Wagman

All Quiet on the Potomac is the Eastern Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the east from 1861-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: First Manassas, Seven Pines, Gaines Mill, Glendale, Malvern...   [click here for more]
68.Atlanta is Ours

Atlanta is Ours
by Greg Wagman

Atlanta is Ours is the Western Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the west from 1862-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: Fort Donelson, Pea Ridge, Shiloh, Corinth, Perryville, Stones River,...   [click here for more]
69.Roman Seas: Rulebook Deluxe Edition

Roman Seas: Rulebook Deluxe Edition
by Hotz Stuff

Roman Seas Rulebook: Deluxe Edition Roman Seas is a fast-paced, dynamic, multi-player miniatures game system designed for use with 6mm (1/300th) scale ship models and miniatures, and played on a hex grid game board. Roman Seas is designed to allow each player to control a squadron of two to ten ships. Players will be able to recreate...   [click here for more]
70.Lacquered Coffins (WW2 Air Combat)

Lacquered Coffins (WW2 Air Combat)
by Ostfront

Nerves, Exhaustion and Death in the Air... Lacquered Coffins is a simple and fast-play WW2 air combat game aimed at between 4 and 20 aircraft per side. The game focuses on the interaction of fighters, bombers, ground attack and utility aircraft, and can be played on a 4' X 4' or 4' X 6' table. What does Lacquered Coffins offer? Good balance...   [click here for more]
71.Pulp Alley - PDF

Pulp Alley - PDF
by Pulp Alley

The thrilling Pulp Alley game in PDF format. Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. Pulp Alley is the game of extraordinary action and adventure! Pulp Alley plays at the pulse-pounding pace of your favorite pulps and serials. Characters...   [click here for more]
72.Home Fleet

Home Fleet
by Admiralty Trilogy Group

Home Fleet’s 110 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies. Almost every Command at Sea product published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but this is the first time all of the...   [click here for more]
73.Yaah! Magazine and Complete Wargame #7

Yaah! Magazine and Complete Wargame #7
by Flying Pig Games

The seventh issue of Yaah! Magazine is another gorgeous grab-bag of mirth, merriment, and awesomeness-- great articles, great scenarios, a great pack-in game, and two great expansions! For starters, there's a titanic triptych of Old School Tactical (OST) material: an interview with designer Shayne Logan, a brand-new scenario from Shayne designed just for the magazine, and a great AAR from Eddie...   [click here for more]
74.Shooting Stars: Wargames rules for simulating space warfare in the far future.

Shooting Stars: Wargames rules for simulating space warfare in the far future.
by Vandering Publications

Shooting stars. Gaming space battles, the cinematic way!Fast play space gaming rules, designed for maximum flexibility and minimum hassle, using any old models that you have lying around! Detailed rulebook and ready ref sheet.Four example spacefaring Cultures to battle....   [click here for more]
75.Rapid Fire! Normandy Battlegroups

Rapid Fire! Normandy Battlegroups
by Rapid Fire Publications

A full colour, fully illustrated order of battle book for recreating the Normandy battles in June 1944. Manageable forces that capture the ‘feel’ of the key divisions. 400 point, 200 point and custom units representing British 3rd and 50th Infantry Divisions, British 7th Armoured Division, Canadian 3rd Infantry Division. US 101st Airborne, 2nd Armored and 29th Infantry Division, German...   [click here for more]
76.Monroe's Legacy

Monroe's Legacy
by Admiralty Trilogy Group

This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed...   [click here for more]
77.Shipwreck -Ship detail sheets 1 - The USA

Shipwreck -Ship detail sheets 1 - The USA
by Vandering Publications

A set of ship detail sheets for the US Navy, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. 67 different ship classes in total ...   [click here for more]
78.Shipwreck -Ship detail sheets 3 - the Warsaw Pact

Shipwreck -Ship detail sheets 3 - the Warsaw Pact
by Vandering Publications

A set of ship detail sheets for the navies of the Warsaw Pact (essentially the Soviet Union), for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. 69 ship classes in total ...   [click here for more]
79.Battles From the Age of Reason Primer, Second Edition

Battles From the Age of Reason Primer, Second Edition
by Clash of Arms Games

The BAR Primer is an enjoyable, user-friendly source for those who want to learn the Battles from the Age of Reason (BAR) game system or those who want to improve their knowledge of the system. Included in the BAR Primer are illustrated, easy-to-read explanations and examples of all of the most important BAR rules. There is a section on BAR tactics and an invaluable programmed instruction portion that...   [click here for more]
80.Starport Scum Jobs Guide

Starport Scum Jobs Guide
by Nordic Weasel Games

The Job guide expands your chances to make money and get into trouble in Starport Scum. Take on 4 new Job types (search, recon, bail out and face off) with twists on the mechanics, gamble and invest money, send out grunts for trivial side jobs and to top it all off, you get a Job table that will determine your next mission based on your crews reputation. A simple expansion that can slot...   [click here for more]
81.No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat
by Nordic Weasel Games

The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
82.Haunted Lighthouse

Haunted Lighthouse
by Reviresco tin-soldier.com

The Haunted Lighthouse Just a few miles North of San Diego lies a small cove with the unusual name of Calavera Cove. It was so called by the early Spanish inhabitants due to the large number of human bones scattered about the beach, presumably from the bodies of shipwrecked sailors. Seaward a half mile, only 4 feet under the surface of the Pacific at low tide, the jagged rocks of Mermaid Reef...   [click here for more]
83.Shipwreck

Shipwreck
by Vandering Publications

A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
84.The Emperor's Fleet

The Emperor's Fleet
by Admiralty Trilogy Group

The Emperor’s Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogy products before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
85.LaserStorm. 6mm grand warfare.

LaserStorm. 6mm grand warfare.
by Nordic Weasel Games

More tanks, more robots, more war! LaserStorm is 6mm science fiction on a massive scale. Each troop stand is one vehicle or a 4-6 person fireteam. Units are platoons and the game can scale up to an entire battalion on the board, if you have the table space. The game features: *Card driven turn sequence, using a very small card deck. *Not a single...   [click here for more]
86.Yaah! Magazine and Complete Wargame #8

Yaah! Magazine and Complete Wargame #8
by Flying Pig Games

It’s our eighth issue and Brad Smith is at the helm of the magazine as a guest-editor. We’ve got 80 pages crammed full of gaming goodness from a diverse group of talented writers. You’ll find news on the latest wargaming releases, a look back at some classic wargames, scenarios, expansions, and of course, our featured game. To start off with, our feature story is an exclusive tour...   [click here for more]
87.Shipwreck -Ship detail sheets 5 - the Pacific Rim

Shipwreck -Ship detail sheets 5 - the Pacific Rim
by Vandering Publications

A set of ship detail sheets for navies based in the Pacific Rim area, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. Nations included: Australia: 18 ship classes Indonesia: 18 ship classes Japan: 28 ship classes New Zealand: 13 ship classes Philippines: 6 ship classes Singapore: 11 ship classes South...   [click here for more]
88.Shipwreck -Ship detail sheets 6 - Northern Europe

Shipwreck -Ship detail sheets 6 - Northern Europe
by Vandering Publications

A set of ship detail sheets for the navies of Northern Europe, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. Nations included: Belgium: 5 ship classes Finland: 6 ship classes Germany: 20 ship classes Ireland: 5 ship classes The Netherlands: 4 ship classes Norway: 5 ship classes Sweden:...   [click here for more]
89.Shipwreck -Ship detail sheets 7 - Southern Europe

Shipwreck -Ship detail sheets 7 - Southern Europe
by Vandering Publications

A set of ship detail sheets for the navies of Southern Europe, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. Nations included: France: 17 ship classes Greece: 15 ship classes Italy: 16 ship classes Portugal: 4 ship classes Spain: 10 ship classes Turkey: 6 ship classes ...   [click here for more]
90.F68M French 14th Light Armoured Division, France, 1984-1990

F68M French 14th Light Armoured Division, France, 1984-1990
by MicroMark Army Lists

F68M: French 14th Light Armoured Division, France, 1984-1990 (double list) Part of 1st Corps, another small division raised from training units in wartime, this one containing a mix of tanks, armoured cars, mechanised and motorised infantry. ...   [click here for more]
91.Freebooter's Fate Regelbuch deutsche Version

Freebooter's Fate Regelbuch deutsche Version
by Freebooter Miniatures

Freebooter's Fate ist ein schnelles Tabletop-Spiel für Miniaturen im 30mm Maßstab, das Piraten- und Fantasyelemente miteinander verbindet. Zwei oder mehr Spieler kommandieren Mannschaften von jeweils etwa 8 bis 12 Miniaturen und versuchen, sich gegenseitig den Sieg streitig zu machen. Das Kampfsystem konzentriert sich hierbei über psychologische Elemente...   [click here for more]
92.Les Batailles dans l'age l'Empereur Napoleon 1er Standard Rules 5th Edition

Les Batailles dans l'age l'Empereur Napoleon 1er Standard Rules 5th Edition
by Clash of Arms Games

5th Edition Standard Rules for Les Bataille dans l'age l'Empereur Napoleon 1er tactical Napoleonic period games. This rule book comes with La Bataille de Ligny Second Edition game. ...   [click here for more]
93.Dorking 1875: The German Conquest of Britain

Dorking 1875: The German Conquest of Britain
by Tiny Battle Publishing

Game Design: Mark Wightman Art: Ilya Kudriashov Players: 2 Duration: 60-90 minutes Complexity: Medium Solitaire Suitability: High Based on the genre-defining classic of military alt-hist fiction In 1871, G.T. Chesney's "The Battle of Dorking" imagined an ill-prepared and outdated British military humiliated by the Prussian war machine. The story sent shockwaves throughtout the...   [click here for more]
94.Rapid Fire! Normandy Battlegames

Rapid Fire! Normandy Battlegames
by Rapid Fire Publications

Twelve historical scenarios to fight with the forces from Normandy Battlegroups. Historical backgrounds, battle maps, victory conditions and organisational variations. Additional Normandy rules. New standardised terrain system that makes setting up simpler. Two new Battlegroups in graphic format for British 6th Airborne and US 82nd Airborne Divisions. Includes a Battle for Carentan mini campaign. ...   [click here for more]
95.Up Front Action Cards (2nd Edition)

Up Front Action Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
96.Shipwreck -Ship detail sheets 2 - the Americas

Shipwreck -Ship detail sheets 2 - the Americas
by Vandering Publications

A set of ship detail sheets for navies in the Americas, for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. Nations included: Argentina: 16 ship classes Brazil: 11 ship classes Canada: 12 ship classes Chile: 16 ship classes Cuba: 5 ship classes Peru: 4 ship classes ...   [click here for more]
97.Up Front Infantry Personality Cards (2nd Edition)

Up Front Infantry Personality Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
98.Sci-Fi Style Buildings

Sci-Fi Style Buildings
by WargamePrint

Sci-fi Style Buildings "The Old Colony Settlement" This paper model set (High Quality PDF file) of the Sci-fi style buildings. The set included PDF-files: A4 (sf_a4_01.zip: 36 sheets, sf_gal_Letter.zip: 4 sheets) and US Letter (sf_Letter.zip: 36 sheets, sf_gal_Letter.zip: 4 sheets, arb_tnt_Letter.zip 1 sheet)....   [click here for more]
99.In the Trenches: Doughboys

In the Trenches: Doughboys
by Tiny Battle Publishing

Game Design: John Gorkowski Art: Christian Sperling and Jose Ramon Faura Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High "...And we're not coming back Until its over Over there." DOUGHBOYS, the second Base Set in Tiny Battle's iteration of John Gorkowski's In The Trenches, has three new scenarios and maps. Two of these are designed by Mr. Gorkowski,...   [click here for more]
100.Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets
by Steel Dreadnought Games

WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
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