I enjoy the setting quite a bit. I've been looking for a good PA setting that didn't have the typical mix of monsters and magic (mutants and psionics) and this one scratches that itch. The alternate history presented is more well-thought than many, though I feel they could have left out the central part of it - The Exodus - and the setting would be no different for it. Mostly because it requires a tremendous leap of faith about future technology that doesn't add to the setting itself.
I'm not big into wargaming, so the miniatures aspect of the game is lost on me though I do admit some fondness for the idea of creating such scenes - this might be a holdover from my model railroading days when I was younger. As an RPG, the rules are a bit heavy. I do love the setting though, and I can see playing in this setting with a different rule set for home games. I hope to see more expansion on this title from the publishers.
Rating: [4 of 5 Stars!] |