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Chevauchee. Medieval skirmish campaigns.Click to magnify
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Chevauchee. Medieval skirmish campaigns.

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Swords, mud and blood.

Medieval man to man fighting was brutal and unpleasant but there's no reason your game rules should be.

Chevauchee takes the familiar, fast-moving engine from FiveCore and adapts it to medieval skirmish warfare.

Features include:

*Warband level gameplay where you can get to know each member of your army.

*Simple D6-based combat mechanics that combine morale and injury into a single roll.

*Systems to build almost any medieval (or fantasy) weapon you can think of.

*Full detailed campaign rules letting you follow a warband across multiple encounters and random events. 

*Random character creation providing you with a strong roleplaying element.

*Character skills, letting each individual be a unique contributor to your noble crusade.. or petty thievery.

*The "Fief" campaign, letting you run your own petty domain. Hope the peasants aren't too revolting!

*Written by the incredibly talented Tom Mecredy, utilizing the FiveCore skirmish rules as a base.

* * * * *

Chevauchee is suitable for games of 6-12 figures per side, using any individually based figures.

This is a stand-alone game, no other products are needed.

While utilizing the base FiveCore system, every mechanic has been tweaked to fit the subject matter.

Scenario generator and campaign rules are included. No need to buy extra books just to play a long adventure.

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Reviews (2)
Discussions (2)
Customer avatar
andres A November 23, 2023 7:59 am UTC
PURCHASER
I recently purchased the product; Reading and testing it I found some loopholes in the rules so to speak: what happens if a figure comes into melee contact with another figure that is knocked down? What if he shoots him?

If a figure is peeking from cover; Can another figure shoot him from a distance on his turn? Or is it considered that the target is obscured and therefore you cannot shoot it?
Thanks in advance :)
Reply
Customer avatar
Ivan S November 25, 2023 4:34 pm UTC
PUBLISHER
Cheers and sorry for the delay in replaying.

Something to fix in a possible future version but the way we play it is that knocked down figures roll to recover immediately if an enemy makes contact and then fight. If they remain knocked down on the recovery roll, they get knocked out. If you hit a knocked down figure, only out of action results affect them.

For peeking from cover: Its a status effect and therefore the guy remains visible unless he ducks back again.Think of it like a stance.
Reply
Customer avatar
andres A November 28, 2023 3:58 am UTC
PURCHASER
Thank you very much Ivan, I recently discovered your work and I already have several games in my collection, they are incredible! Cheers :)
Customer avatar
July 26, 2018 9:07 pm UTC
Hello!! after trying five men at kursk i am very interested on this one. Are There included rules -or guide lines- for solo playing??

Thanks in advance.
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File Last Updated:
May 11, 2016
This title was added to our catalog on April 25, 2016.