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Naval SITREP #51 (October 2016)

Naval SITREP #51 (October 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #51 was published in October of 2016. Table of contents: Features Mission Critical: Changes to missile critical hits in...   [click here for more]
Admiralty Trilogy Group  $3.00

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Saga of the Northmen

Saga of the Northmen


Glory awaits intrepid adventurers of all ages in the Saga of the Northmen, a Dark Ages wargame of shifting alliances and area control. Through deft use of influence cards, you do battle with other chieftains to gain control of the 7 major kingdoms of Europe. Forge alliances and then move your armies and fleets to plunder while completing secret trade routes unknown to others. Earn the most...   [click here for more]
Minion Games  $44.99 $4.99

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Fayre Winds And Foul Tides

Fayre Winds And Foul Tides


Fayre Winds & Foul Tides is an expansion for Galleys & Galleons, the tabletop wargame for naval battles set in the Age of Discovery. Whether you have a panache for lacepulp, a fetish for High Fantasy, or just want to explore new historical periods, FWFT provides everything you need the bravely sail beyond the Seven Seas. New special rules - FWFT...   [click here for more]
Ganesha Games  $14.99 $8.00

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Dawn of the Battleship

Dawn of the Battleship


Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to get in real...   [click here for more]
Admiralty Trilogy Group  $12.00

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Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules


Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The rules can be used for...   [click here for more]
Rory Crabb  $13.33 $7.99

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Monroe's Legacy

Monroe's Legacy


This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed...   [click here for more]
Admiralty Trilogy Group  $16.00

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Naval SITREP #50 (April 2016)

Naval SITREP #50 (April 2016)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #50 was published in April of 2016. Table of contents: Features DoB Scenario: Teutonic Twilight If You’ve Played...   [click here for more]
Admiralty Trilogy Group  $3.00

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FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved


This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
Nordic Weasel Games  $12.99

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Dawn of the Battleship Player's Handbook

Dawn of the Battleship Player's Handbook


This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets. ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Mighty Midgets, 2nd edition

Mighty Midgets, 2nd edition


During World War II, battleships and aircraft carriers often overshadowed the exploits of motor torpedo boats and motor gunboats. However, these mighty midgets performed invaluable services, venturing out night after night to face enemy naval, air, and ground forces. They operated in every major theater, from the warm waters of the Pacific and Mediterranean to the cold waters of the North Sea. ...   [click here for more]
Admiralty Trilogy Group  $16.00

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Naval SITREP #49 (October 2015)

Naval SITREP #49 (October 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #49 was published in October of 2015. Table of contents: Features The Double-Digit threat: The S-300/400/500 SAM Series...   [click here for more]
Admiralty Trilogy Group  $3.00

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Galleys and Galleons

Galleys and Galleons


Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out fast-paced naval battles without cluttering the table with charts or unnecessary record keeping. Easy to learn, fast to play Games concluded in around one hour Flexible: each player commands up to 6-7 ships; fleet games are possible with multiple...   [click here for more]
Ganesha Games  $14.99 $8.00

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Village Chapel Paper Model

Village Chapel Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. It may look complicated, but every part of the Village Chapel is simple to assemble on its own, and putting it together is just a matter of building up the simple shapes into the complete structure...   [click here for more]
Dave Graffam Models  $5.95 $1.00

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Command at Sea, 4th ed, 2nd printing Player's Handbook

Command at Sea, 4th ed, 2nd printing Player's Handbook


This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play by allowing players to have their own copy of the parts of the rules most often used. ...   [click here for more]
Admiralty Trilogy Group  $2.00

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Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing


Command at Sea (CaS) is an award-winning World War II tactical naval rules system. It can be used to simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. The CaS system emphasizes technical and historical...   [click here for more]
Admiralty Trilogy Group  $14.00

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Rise of the Battleships - Pre-dreadnought Naval Wargame Rules

Rise of the Battleships - Pre-dreadnought Naval Wargame Rules


Rise of the battleships is a set of naval wargame rules covering the later ironclad and pre-dreadnought era of naval warfare including the period from the 1870s to 1905. The rules use a fairly simple system for determining the results of gunnery making use of range estimation (to recreate the inaccuracy of the weapons of the period). The rules are primarily designed for small fleet actions with...   [click here for more]
Rory Crabb  $2.50

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Broadside and Ram

Broadside and Ram


Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th. Also included is a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few club nights. This publication...   [click here for more]
Long Face Games  $7.50

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $14.95 $6.95

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Naval SITREP #48 (April 2015)

Naval SITREP #48 (April 2015)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #48 was published in April of 2015. Table of contents: Features Press Release from the Admiralty Trilogy Group Leighton...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval Thunder: Battleship Row

Naval Thunder: Battleship Row


WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
Steel Dreadnought Games  $24.95 $17.95

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Grand Fleets: Tsar & Emperor

Grand Fleets: Tsar & Emperor


''In seven days the whole world will be talking about our fleet.'' Tsar & Emperor™ is the second scenario book for the third edition of Grand Fleets, covering naval engagements during the first year of the Russo-Japanese War. At the turn of the century, the idea that an upstart Asian nation could defeat one...   [click here for more]
Majestic Twelve Games  $9.97

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Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals


WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
Steel Dreadnought Games  $19.95 $14.95

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Shipwreck

Shipwreck


A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
Vandering Publications  $12.47

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Grand Fleets: Third Edition Rulebook

Grand Fleets: Third Edition Rulebook


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow...   [click here for more]
Majestic Twelve Games  $16.95 $11.30

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DeepWars - Blood Reef Campaign Supplement

DeepWars - Blood Reef Campaign Supplement


Blood Reef is a supplement for DeepWars, a tabletop wargame where forces battle below the waves of a lost underground ocean beneath a frozen southern continent. Players command warbands of different troops and special personality characters to search for treasure, explore sunken ruins and recover ancient artifacts. Blood Reef introduces a new force to the battle, the Nereids of Blood Reef, ancient...   [click here for more]
AntiMatter Games  $4.99

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Marauder Ship Paper Model

Marauder Ship Paper Model


This paper model kit is easy to assemble, requiring just 7 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler, black felt-tip pen and cutting mat. Optionally, you may make use of other common hobby tools for even better results. Full instructions are included. This model is designed at the popular 28mm-30mm gaming scale....   [click here for more]
Dave Graffam Models  $4.95 $1.00

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Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts


WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
Steel Dreadnought Games  $21.95 $16.95

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Steamer Wars - War on the Great Rivers

Steamer Wars - War on the Great Rivers


War on the Great Rivers Naval Battles on the Rivers and Lakes of Russia in the Vivil War A supplement for “Steamer Wars” covering naval engagements on the Dvina, Volga and Kama river and the lakes of Russia during the Civil War. The supplement includes a host of new rules covering mines and torpedoes, troops on shore, land based features and targets and the riverine...   [click here for more]
Long Face Games  $2.50

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Naval SITREP #47 (October 2014)

Naval SITREP #47 (October 2014)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #47 was published in October of 2014. Table of contents: Harpoon Scenario: Senkaku Crisis Offshore Oil Rig Damage Origins...   [click here for more]
Admiralty Trilogy Group  $3.00

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The History Of British Naval Uniforms Collectable Cards Image Collection

The History Of British Naval Uniforms Collectable Cards Image Collection


A Matomaton collectable cards image collection for wargamers. Three hundred images from three series of collectable cards from the late nineteenth and early twentieth centuries depicting the development of British military uniforms. Together they make an excellent resource for military historians and wargamers, particularly as painting guides. Details This collection...   [click here for more]
Matomaton  $8.99

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $19.95 $14.95

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ACW Gamer: The Ezine 2014 Terrain Special

ACW Gamer: The Ezine 2014 Terrain Special


47 page PDF or EPUB file. Articles include: Terrain Makes the Game Easier Building Antietam Making low cost, durable fields for your ACW gaming table The Road (More or) Less Traveled Terrain Tip: Cinnamon Broom How to Make American Civil War Earthworks Flexible Fields Easy Cardstock...   [click here for more]
Raven Banner Games  $3.50

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Lord of the Sea

Lord of the Sea


Fast Play Medieval Naval Rules For fleet actions, tactical battles and campaigns By David Manley A collection of fast play rules covering individual ship actions, major battles and featuring an extended campaign system , “Lord of the Sea” is centred set primarily on naval actions in Northern European waters in the 13th to 15th centuries....   [click here for more]
Long Face Games  $5.00

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Grand Fleets: King & Kaiser

Grand Fleets: King & Kaiser


''The British Navy saved the world.'' King & Kaiser™ is the first scenario book for the third edition of Grand Fleets. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea. While great armies slogged through the Flanders mud and clashed over a sun-dried...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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Manoeuvring Instructions For The Fleet

Manoeuvring Instructions For The Fleet


These are the Instructions created to allow the Commander in Chief to control the High Seas Fleet in action during WW I. All of the data has been faithfully reproduced although there have been some changes in formattng due to the difference in page sizes. This guide deals only with the main Battle Fleet and does not include detailed instructions for Scouting Forces and Destroyers. These instructiona...   [click here for more]
Naval Wargaming Guides  $14.50

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Grand Fleets: Jutland Data Cards

Grand Fleets: Jutland Data Cards


On May 31, 1916, the dreadnought battleships of Great Britain and Germany met for the first, and only, time. All told, 250 warships carrying upwards of 100,000 sailors clashed in the cold grey seas of the North Sea, with the outcome of the Great War in the balance. By the time the fleets separated the following morning, nearly 200,000 tons of shipping lay on the sea floor. Now, players can refight...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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Anaconda: Naval Warfare On The Mississippi River And Gulf Coast 1862-1863

Anaconda: Naval Warfare On The Mississippi River And Gulf Coast 1862-1863


Ramming Speed! During the American Civil War the Union and Confederate navies clashed along the length of the Mississippi River fighting for control of the primary strategic waterway in North America. Now you can take part in this epic struggle with ANACONDA. ANACONDA is a campaign framework designed to generate tabletop miniature games simulating riverine naval battles of the American Civil War....   [click here for more]
Ray Garbee  $16.00 $8.00

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Strike Legion Main Rulebook

Strike Legion Main Rulebook


Command a combined arms ground force from any future you wish to imagine! Strike Legion combines simple game mechanics with a unique, integrated electronic warfare system and a respectable amount of unit detail and variation - and all without sacrificing playability. Written in a progressive learning format with accompanying scenarios, players can easily and quickly command a company, battalion,...   [click here for more]
Legionnaire Games  $12.99 $2.50

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Naval SITREP #46 (April 2014)

Naval SITREP #46 (April 2014)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #46 was published in April of 2014. Table of contents: The 2012 Damage Standard Updating Persian Incursion   ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Broadside and Ram - The Schleswig Holstein Question (supplement)

Broadside and Ram - The Schleswig Holstein Question (supplement)


The Schleswig Holstein Question The Second schleswig War, 1864, The Franco Prussian War, 1870 This supplement allows players of “Broadside and Ram” to extend their games to the Second Schleswig War, fought between Denmark and the allied Prussia and Austria in 1864, and also the Franco Prussian war of 1870 (although here the naval warfare element is...   [click here for more]
Long Face Games  $2.50

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Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets


WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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ACW Gamer: The Ezine Issue 1, Fall 2013

ACW Gamer: The Ezine Issue 1, Fall 2013


ACW Gamer: The Ezine Issue 1: An electronic magazine for fighting the American Civil War on your table top! Miniatures, Scenarios, Reviews and more! A skirmish level scenario for Pohick Church, 1861 An interview with Chris Hughes, owner/sculptor of Sash and Saber Castings A unit sketch of the 83rd Pennsylvania Volunteer Infantry Crucible of Valor: an unofficial ACW variant for Warlord Games'...   [click here for more]
Raven Banner Games  $3.50

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Naval Warfare Age of Missiles: S1:  USA and Pact

Naval Warfare Age of Missiles: S1: USA and Pact


Naval Warfare : Age of Missiles : Supplement 1 : USA and Pact Forces This supplement adds a broad range of ships for both USA and Pact forces including : Carriers, Ships of varying electronic warfare qualities (for balance) patrol craft, Fast attack craft, Frigates, Destroyers Cruisers and, for the USA, the IOWA class battleship. Included are : New rules...   [click here for more]
Geoff Curran  $7.00

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Surface Battle Group v3.0 Core Rules

Surface Battle Group v3.0 Core Rules


Surface Battle Group v3.0 ! Simply put, it's the best! Including Littoral combat ships and Somali pirates as well as the 1982 Falklands fleets. Fifty eight counters of ships, aircraft, missiles and torpedoes are included. Eight scenarios that span the world's hot...   [click here for more]
Tornado Games Corp  $15.00 $13.35

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This Hard & Calcined Earth (Pdf)

This Hard & Calcined Earth (Pdf)


Set in North Africa during 1940-43 the game is a campaign level card game. It portrays the broad sweep of events and strategic issues surrounding the famous desert battles in a game that is different each time it is played. The name is a quotation taken from the beginning of episode 8 of the famous 1973 Thames TV series "The World At War". The game deals with all the complexities of...   [click here for more]
Vexillia Limited  $14.50

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Naval SITREP #45 (October 2013)

Naval SITREP #45 (October 2013)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #45 was published in October of 2013. Table of contents: Special Feature: Fix the Littoral Combat Ship! Defining Vulnerability ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval Thunder: Rise of the Battleship

Naval Thunder: Rise of the Battleship


Pre-Dread Expansion of WWI Rules This 48-page expansion to the top selling Naval Thunder: Clash of Dreadnoughts core rules covers pre-dreadnought era combat during the Russo-Japanese War (1904 - 1905). The addition of pre-dreadnought era combat to the Naval Thunder line adds a whole new tactical angle to the existing Clash of Dreadnoughts rules. With neither the speed nor the weapons range of their...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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Quick and the Dead:  Coastal Actions in WWII

Quick and the Dead: Coastal Actions in WWII


The Quick and the Dead (Q&D) is meant to replicate the sharp, short actions involving coastal forces during World War II. More specifically, this set of rules and cards is focused on the fighting between coastal forces in the Mediterranean Sea, but if the rules prove popular, expansions for the English Channel and the Pacific theater are planned....   [click here for more]
BuckSurdu.com  $15.00

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Patrol Boat Paper Model

Patrol Boat Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer....   [click here for more]
Dave Graffam Models  $2.95 $1.00

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Pulp Alley: Gadgets, Guns & Vehicles

Pulp Alley: Gadgets, Guns & Vehicles


Pulp Gadgets, Guns & Vehicles -- This thrilling Pulp Alley expansion provides rules for BIG guns, strange gadgets, riding mounts, vehicles, custom modifications, and much, much more. From dog-sleds to flying characters, and from airplanes to colossal walking robots, our Pulp Gadgets, Guns, and Vehicles book makes it fast and easy to add even more excitement to...   [click here for more]
Pulp Alley  $9.99

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