NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820
Listing updated 11th May 2020
· Current Edition: 5.1
· Recommended scale 1/600 to 1/2400
· Complexity: 6/10
· Level of detail: 6/10
· Dice required: D6
A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE
These rules... [click here for more]
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820
Listing updated 31 March 2019
· Current Edition: 2.1
· Recommended scale 1/2400 (1/1200 also possible)
· Complexity: 3/10
· Level of detail: 5/10
· Dice required: D10, D6
The rules cover the era from the beginning of gunpowder (the Armada) through... [click here for more]
Captaincy, second edition, is a thoroughly researched and gloriously innovative miniatures game for the age of sail. It uses a push-your-luck dice rolling system to portray the unpredictability of the sea. It provides a new perspective on artillery, boarding, and morale, and a survey of 250 years of changing ship architecture and tactics.
Captaincy offers --
Alternating or simultaneous... [click here for more]
This Digest Edition gives you just the rules and unit information without any fluff or art, great for quick reference!
Animals go to war!
Brushfire is a skirmish war game in which animals fill the role of historical parodies. The Badgers of Aquitar, the Reptiles of Scyzantium, and the Dogs of Axony fight across the world in 19th Century warfare. This fast and easy war game plays great with between... [click here for more]